Skip to content

Working on SDL3

Working on SDL3 #97

Triggered via push September 19, 2024 13:31
Status Success
Total duration 42s
Artifacts

build.yml

on: push
Fit to window
Zoom out
Zoom in

Annotations

10 warnings
build: src/Bliss/CSharp/Graphics/Rendering/Batches/Sprites/SpriteBatch.cs#L166
Non-nullable field '_currentCommandList' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
build: src/Bliss/CSharp/Graphics/Rendering/Batches/Sprites/SpriteBatch.cs#L166
Non-nullable field '_currentEffect' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
build: src/Bliss/CSharp/Graphics/Rendering/Batches/Sprites/SpriteBatch.cs#L166
Non-nullable field '_currentBlendState' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
build: src/Bliss/CSharp/Textures/RenderTexture2D.cs#L21
Non-nullable property 'DepthTexture' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
build: src/Bliss/CSharp/Textures/RenderTexture2D.cs#L21
Non-nullable property 'ColorTexture' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
build: src/Bliss/CSharp/Textures/RenderTexture2D.cs#L21
Non-nullable property 'DestinationTexture' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
build: src/Bliss/CSharp/Textures/RenderTexture2D.cs#L21
Non-nullable property 'Framebuffer' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
build: src/Bliss/CSharp/Textures/Cubemap.cs#L110
Non-nullable property 'DeviceTexture' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
build: src/Bliss/CSharp/Graphics/Rendering/Batches/Primitives/PrimitiveBatch.cs#L106
Non-nullable field '_currentCommandList' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
build: src/Bliss/CSharp/Camera/Dim3/Cam3D.cs#L22
Field 'Cam3D._rotation' is never assigned to, and will always have its default value