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Added SourceRec support for ImmediateRenderer #218

Added SourceRec support for ImmediateRenderer

Added SourceRec support for ImmediateRenderer #218

Triggered via push February 22, 2025 16:37
Status Success
Total duration 34s
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build.yml

on: push
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10 warnings
build: src/Bliss/CSharp/Graphics/Rendering/Renderers/ImmediateRenderer.cs#L195
Parameter 'sourceRect' has no matching param tag in the XML comment for 'ImmediateRenderer.SetTexture(Texture2D?, Sampler?, Rectangle?)' (but other parameters do)
build: src/Bliss.Test/Time.cs#L20
Non-nullable field 'Timer' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
build: src/Bliss.Test/Time.cs#L25
Non-nullable field '_watch' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
build: src/Bliss.Test/Game.cs#L71
Non-nullable property 'MainWindow' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
build: src/Bliss.Test/Game.cs#L71
Non-nullable property 'GraphicsDevice' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
build: src/Bliss.Test/Game.cs#L71
Non-nullable property 'CommandList' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
build: src/Bliss.Test/Game.cs#L71
Non-nullable property 'FullScreenRenderPass' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
build: src/Bliss.Test/Game.cs#L71
Non-nullable property 'FullScreenTexture' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
build: src/Bliss.Test/Game.cs#L71
Non-nullable field '_immediateRenderer' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
build: src/Bliss.Test/Game.cs#L71
Non-nullable field '_spriteBatch' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.