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<?xml version="1.0" encoding="UTF-8"?> | ||
<CONFIG> | ||
<ProjectOptions> | ||
<Version Value="9"/> | ||
<PathDelim Value="\"/> | ||
<General> | ||
<SessionStorage Value="InProjectDir"/> | ||
<MainUnit Value="0"/> | ||
<Title Value="InputLagDemo"/> | ||
<ResourceType Value="res"/> | ||
<Icon Value="0"/> | ||
</General> | ||
<i18n> | ||
<EnableI18N LFM="False"/> | ||
</i18n> | ||
<VersionInfo> | ||
<StringTable ProductVersion=""/> | ||
</VersionInfo> | ||
<BuildModes Count="3"> | ||
<Item1 Name="Default" Default="True"/> | ||
<Item2 Name="Debug"> | ||
<CompilerOptions> | ||
<Version Value="11"/> | ||
<PathDelim Value="\"/> | ||
<Target> | ||
<Filename Value="InputLagDemo"/> | ||
</Target> | ||
<SearchPaths> | ||
<IncludeFiles Value="$(ProjOutDir)"/> | ||
<UnitOutputDirectory Value="lib\$(TargetCPU)-$(TargetOS)"/> | ||
</SearchPaths> | ||
<Parsing> | ||
<SyntaxOptions> | ||
<IncludeAssertionCode Value="True"/> | ||
</SyntaxOptions> | ||
</Parsing> | ||
<CodeGeneration> | ||
<Checks> | ||
<IOChecks Value="True"/> | ||
<RangeChecks Value="True"/> | ||
<OverflowChecks Value="True"/> | ||
<StackChecks Value="True"/> | ||
</Checks> | ||
</CodeGeneration> | ||
<Linking> | ||
<Debugging> | ||
<DebugInfoType Value="dsDwarf2Set"/> | ||
<UseHeaptrc Value="True"/> | ||
<UseExternalDbgSyms Value="True"/> | ||
</Debugging> | ||
<Options> | ||
<Win32> | ||
<GraphicApplication Value="True"/> | ||
</Win32> | ||
</Options> | ||
</Linking> | ||
<Other> | ||
<CompilerMessages> | ||
<IgnoredMessages idx5024="True"/> | ||
</CompilerMessages> | ||
</Other> | ||
</CompilerOptions> | ||
</Item2> | ||
<Item3 Name="Release"> | ||
<CompilerOptions> | ||
<Version Value="11"/> | ||
<PathDelim Value="\"/> | ||
<Target> | ||
<Filename Value="InputLagDemo"/> | ||
</Target> | ||
<SearchPaths> | ||
<IncludeFiles Value="$(ProjOutDir)"/> | ||
<UnitOutputDirectory Value="lib\$(TargetCPU)-$(TargetOS)"/> | ||
</SearchPaths> | ||
<CodeGeneration> | ||
<SmartLinkUnit Value="True"/> | ||
<Optimizations> | ||
<OptimizationLevel Value="3"/> | ||
</Optimizations> | ||
</CodeGeneration> | ||
<Linking> | ||
<Debugging> | ||
<GenerateDebugInfo Value="False"/> | ||
</Debugging> | ||
<LinkSmart Value="True"/> | ||
<Options> | ||
<Win32> | ||
<GraphicApplication Value="True"/> | ||
</Win32> | ||
</Options> | ||
</Linking> | ||
<Other> | ||
<CompilerMessages> | ||
<IgnoredMessages idx5024="True"/> | ||
</CompilerMessages> | ||
</Other> | ||
</CompilerOptions> | ||
</Item3> | ||
</BuildModes> | ||
<PublishOptions> | ||
<Version Value="2"/> | ||
</PublishOptions> | ||
<RunParams> | ||
<local> | ||
<FormatVersion Value="1"/> | ||
</local> | ||
</RunParams> | ||
<RequiredPackages Count="3"> | ||
<Item1> | ||
<PackageName Value="AvalancheUtils"/> | ||
</Item1> | ||
<Item2> | ||
<PackageName Value="Avalanche"/> | ||
</Item2> | ||
<Item3> | ||
<PackageName Value="LCL"/> | ||
</Item3> | ||
</RequiredPackages> | ||
<Units Count="2"> | ||
<Unit0> | ||
<Filename Value="InputLagDemo.lpr"/> | ||
<IsPartOfProject Value="True"/> | ||
</Unit0> | ||
<Unit1> | ||
<Filename Value="untmain.pas"/> | ||
<IsPartOfProject Value="True"/> | ||
<ComponentName Value="frmMain"/> | ||
<HasResources Value="True"/> | ||
<ResourceBaseClass Value="Form"/> | ||
<UnitName Value="untMain"/> | ||
</Unit1> | ||
</Units> | ||
</ProjectOptions> | ||
<CompilerOptions> | ||
<Version Value="11"/> | ||
<PathDelim Value="\"/> | ||
<Target> | ||
<Filename Value="InputLagDemo"/> | ||
</Target> | ||
<SearchPaths> | ||
<IncludeFiles Value="$(ProjOutDir)"/> | ||
<UnitOutputDirectory Value="lib\$(TargetCPU)-$(TargetOS)"/> | ||
</SearchPaths> | ||
<Linking> | ||
<Options> | ||
<Win32> | ||
<GraphicApplication Value="True"/> | ||
</Win32> | ||
</Options> | ||
</Linking> | ||
<Other> | ||
<CompilerMessages> | ||
<IgnoredMessages idx5024="True"/> | ||
</CompilerMessages> | ||
</Other> | ||
</CompilerOptions> | ||
<Debugging> | ||
<Exceptions Count="3"> | ||
<Item1> | ||
<Name Value="EAbort"/> | ||
</Item1> | ||
<Item2> | ||
<Name Value="ECodetoolError"/> | ||
</Item2> | ||
<Item3> | ||
<Name Value="EFOpenError"/> | ||
</Item3> | ||
</Exceptions> | ||
</Debugging> | ||
</CONFIG> |
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program InputLagDemo; | ||
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{$mode objfpc}{$H+} | ||
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uses | ||
{$IFDEF UNIX}{$IFDEF UseCThreads} | ||
cthreads, | ||
{$ENDIF}{$ENDIF} | ||
Interfaces, // this includes the LCL widgetset | ||
Forms, untMain; | ||
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{$R *.res} | ||
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begin | ||
RequireDerivedFormResource := True; | ||
Application.Initialize; | ||
Application.CreateForm(TfrmMain, frmMain); | ||
Application.Run; | ||
end. | ||
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CC=apcc | ||
ShaderName=shaders | ||
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all: | ||
$(CC) $(ShaderName).json | ||
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clean: |
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#include "hlsl.h" | ||
#include "matrices.h" | ||
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struct VS_Input { | ||
float3 vsCoord : vsCoord; | ||
float3 vsNormal : vsNormal; | ||
float3 aiPosition: aiPosition; | ||
float4 aiColor : aiColor; | ||
}; | ||
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struct VS_Output { | ||
float4 Pos : SV_Position; | ||
float3 Normal : Normal; | ||
float3 ViewPos: ViewPos; | ||
float4 Color : Color; | ||
}; | ||
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float CycleCount; | ||
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VS_Output VS(VS_Input In) { | ||
VS_Output Out; | ||
float4 crd = float4(In.vsCoord + In.aiPosition, 1.0); | ||
Out.Pos = mul(crd, VP_Matrix); | ||
Out.Normal = mul(In.vsNormal, (float3x3)V_Matrix); | ||
Out.ViewPos = mul(crd, V_Matrix).xyz; | ||
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float4 sn = 0; | ||
for (int i = 0; i<CycleCount; i++) { | ||
sn += sin(i*1.5); | ||
} | ||
sn *= 0.00001; | ||
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Out.Color = In.aiColor+sn; | ||
return Out; | ||
} | ||
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struct PS_Output { | ||
float4 Color : SV_Target0; | ||
}; | ||
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PS_Output PS(VS_Output In) { | ||
PS_Output Out; | ||
float3 n = normalize(In.Normal); | ||
Out.Color = max(0.0, -dot(normalize(In.ViewPos), n)) * In.Color; | ||
return Out; | ||
} |
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#ifndef HLSL_H | ||
#define HLSL_H | ||
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#define in | ||
#define out | ||
#define inout | ||
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struct float2 { | ||
float x, y, r, g; | ||
float2 xx, xy, yx, yy; | ||
float3 xxy; | ||
float4 xxyy; | ||
}; | ||
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struct float3 { | ||
float x, y, z, r, g, b; | ||
float2 xx, xy, xz, yx, yy, yz, zz; | ||
float3 xxy, yyz; | ||
}; | ||
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struct float4 { | ||
float x, y, z, w, r, g, b, a; | ||
float2 xx, xy, xz, xw, yx, yy, yz, yw, zw, zz; | ||
float3 xyz, rgb, yyz; | ||
}; | ||
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#define SamplerState int | ||
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template<gentype> struct Texture2D{ | ||
float4 Sample(SamplerState, gentype texcoord); | ||
}; | ||
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void discard; | ||
float sin(float rad); | ||
float cos(float rad); | ||
float sqrt(float v); | ||
template<gentype> float sign(gentype v); | ||
template<gentype> float length(gentype v); | ||
template<gentype> float dot(gentype v); | ||
template<gentype> gentype sign(gentype v); | ||
template<gentype> gentype cross(gentype v); | ||
template<gentype> gentype normalize(gentype v); | ||
template<gentype> gentype min(gentype v); | ||
template<gentype> gentype max(gentype v); | ||
template<gentype> gentype abs(gentype v); | ||
template<gentype> gentype mul(gentype val1, gentype val2); | ||
template<gentype> gentype lerp(gentype min, gentype max, float k); | ||
template<gentype> gentype clamp(gentype v, gentype minval, gentype maxval); | ||
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#endif /* HLSL_H */ | ||
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#ifndef MATRICES_H | ||
#define MATRICES_H | ||
#pragma pack_matrix( row_major ) | ||
float4x4 M_Matrix; | ||
float4x4 MVP_Matrix; | ||
float4x4 MV_Matrix; | ||
float4x4 P_Matrix; | ||
float4x4 M_InverseMatrix; | ||
float4x4 MVP_InverseMatrix; | ||
float4x4 MV_InverseMatrix; | ||
float4x4 P_InverseMatrix; | ||
float4x4 VP_Matrix; | ||
float4x4 VP_InverseMatrix; | ||
float4x4 V_Matrix; | ||
float4x4 V_InverseMatrix; | ||
#endif /* MATRICES_H */ |
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{ | ||
"fxc_params" : "/nologo /O3 /Zi /Gec", | ||
"HLSLcc_lang" : 330, | ||
"HLSLcc_flags": ["HLSLCC_FLAG_DISABLE_GLOBALS_STRUCT", | ||
"HLSLCC_FLAG_INOUT_SEMANTIC_NAMES", | ||
"HLSLCC_FLAG_DISABLE_EXPLICIT_LOCATIONS"], | ||
"OGLTranslate" : true, | ||
"OutDir" : "!Out", | ||
"VertexEntry" : "VS", | ||
"FragmentEntry" : "PS", | ||
"VertexTarget" : "vs_4_0", | ||
"FragmentTarget" : "ps_4_0", | ||
"Programs":[ | ||
{ | ||
"Name" : "base", | ||
"Vertex" : "base.cpp", | ||
"Fragment" : "base.cpp", | ||
"Path" :[""] | ||
} | ||
] | ||
} |
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DX_base RCDATA "!Out\DX_base.hlsl" | ||
OGL_base RCDATA "!Out\OGL_base.glsl" |
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