Releases: Mu-L/TracerInteractiveUE4Plugins
Releases · Mu-L/TracerInteractiveUE4Plugins
4.26
WebUI | JsonAssets | JsonLibrary | HttpLibrary | |
---|---|---|---|---|
4.26 | 2021/05/05 | 2021/05/07 | 2021/04/26 | 2021/04/26 |
4.25 | 2021/05/05 | 2021/05/07 | 2021/04/26 | 2021/04/26 |
4.24 | 2021/05/05 | 2021/05/07 | 2021/04/26 | 2021/04/26 |
4.23 | 2021/04/26 | 2021/04/26 | 2021/04/26 | |
4.22 | 2019/09/16 | 2019/09/16 | 2019/09/16 | |
4.21 | 2019/09/16 | 2019/09/16 | 2019/09/16 | |
4.20 | 2019/09/16 | 2019/09/16 | 2019/09/16 | |
4.19 | 2019/09/16 | 2019/09/16 | 2019/09/16 |
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upcoming features
- user settings (tree diff/merge)
- non-destructive keybindings
- steam cloud sync
- workshop tools
- generate custom
.pak
files (patches) - upload items to the steam workshop
- subscribe, download, and manage items
- mount
.pak
files from the steam workshop - play custom user-created maps
- generate custom
todo
- fix issue with iOS builds (4.24+)
- add "structures" and "format" sections to json documentation
- add "advanced" section to http documentation
Apr 26 2021
- fixed significant engine performance issue
- epic games forced WebGL without option to disable
- issue was only present in versions 4.24+ (without engine source)
- version 4.23 of plugin uses web browser widget (no fork)
- added
-webgl
parameter to enable WebGL via command-line - implemented support for custom mouse cursors (4.24+)
- convert structures to JSON and JSON to structures
- parse JSON with comments and trailing commas
4.25
updated May 27 2020
- added vector, rotator, and transform object wrappers
- updated interface event with browser callback functions
- added 3D widget interaction with transparency for virtual pointers
- fixed compiler error with blueprint nativization
- fixed potential crash using call function prior to initialization
- forwarded popup events to blueprints
4.24
updated Sep 16 2019
- clicking through transparent regions
- native 60 FPS without engine code
- focus
input
ortextarea
elements - debugging via the Chrome DevTools
- access browser texture data
- JSON variable change tracking
- example project supports mobile devices
- bug fixes for custom mouse cursors
- documentation for WebGL support