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Wish I was programming
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Wish I was programming

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@Ethiracus

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Hello!

I'm a Games Design and Programming graduate, with a focus on the programming. I know C# and C++, mostly in a games context, in engines such as Unity and Unreal, but I'm working on learning more general computer science programming to become a software developer. I'm currently working as a Junior Software Tester as part of a payments team which includes manually testing of payment flows and creating automated tests in Gherkin and SQL for testing of REST APIs.

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  1. DiscordBot DiscordBot Public template

    A simple discord bot framework for sending keeping Gateway connections and sending HTTP requests for slash commands on discord

    C#

  2. Joust-1982-remake-SFML Joust-1982-remake-SFML Public

    Recreation of Joust (1982) created for lowlevel gameplay module. Includes a basic engine structure including physics, new data types and gameobject system in C++, with graphics handled by SFML.

    C++

  3. AI-pathfinding AI-pathfinding Public

    pathfinding AI built ontop of a simple C++ framework, has AI cars perform steering behaviours and programmed A* pathfinding to navigate a scene using simple decision making.

    C++

  4. Battle-AI-Project-Unity Battle-AI-Project-Unity Public

    A responsive battle AI project created to investigate different decision making algorithms, implements finite state machines and behaviour trees.

    C#

  5. ConcurrentNetworkApplications-C- ConcurrentNetworkApplications-C- Public

    multithreaded chat application including a client, a server and a user interface made in C#

    C#

  6. RhythmRemake-Unity RhythmRemake-Unity Public

    made over a week, a rhythm game which can read a song from a midi file and uses an algorithm to create a playable 4 row rhythm game. Includes code to deal with input and audio lag for score accuracy.

    C#