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Things to do.txt
49 lines (25 loc) · 975 Bytes
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Things to do.txt
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untested:
make speical attack damage enemy
most important:
bt needs to attack more maybe
slide when attacking
hit naiamtion doesnt play right from attacked
player anim rep attack issue
not working:
stretch goals:
death animation
maybe a way to pick attacks based on TP? (decision tree)
make more attacks
sfx
comment code
lock movement sometimes lasts too long tbh (TIME LIMIT ON IT AND WAIT MODE?)
attack needs delaying until x seconds into aniamtion (half of freeze time) call attack anim when wait start instead maybe?
area avoid for mini enemies
done:
mini enemy no longer crashes it - problem was that attack was making it loop
changed speical attack from obstcle so no teleporting
flee tim elimit
mini enemy no longer makes player float
player cnat get trapped anymore (MINI ENEMY IS trigger now)
mini enemy fuzzy
make collision event for special attack more dramatic like a particle effect on collision to signify its actually hit.