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MegaDungeon (working title)

Grid-based dungeon crawler for the SEGA MegaDrive.

This project is in the prototyping stage. Move along.

License

Copyright (C) 2022 John Tsiombikas [email protected]

Every part of this project is free software. Feel free to copy, modify, and or re-distribute under the terms of the GNU General Public License v3, or at your option any later version published by the Free Software Foundation. See COPYING for details.

Dungeon view data

3D dungeon view window is 320x152.

Pre-rendered 3D dungeon views are generated by running vrlugburz (https://github.com/MutantStargoat/vrlugburz) with the following settings in game.cfg:

size = 1280x608
scr = prerender
vsync = false
vr = false

This creates a 4x super-sampled set of images, which are then downsampled and placed into an atlas for color quantization, dithering, tile splitting, deduplication and mapping, by tools/viewproc (work in progress).

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Grid-based dungeon crawler for the SEGA MegaDrive (wip)

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