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Update 2024-02-29-creating-the-perfect-modding-language.md
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MyNameIsTrez authored Nov 13, 2024
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Expand Up @@ -34,6 +34,7 @@ These are grug's data types:
- `bool`
- `i32` (int32_t)
- `f32` (float)
- `id` (uint64_t)

There are also `resource` and `entity`, which are just strings that grug will check for existence. So if a mod passes `"sprites/m60.png"` to a function that expects a `resource`, grug will check that the PNG exists.

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