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Releases: NI240SX/UCGT

Geometry Editor CLI v1.2.0.1

21 Aug 21:38
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GeomEditorCLI-v1.2.0.1

Geometry Editor CLI 1.2.0.1 - fixes decompiling cars to ZModeler2 format

Geometry Editor CLI v1.2.0

19 Aug 20:53
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Adds support for files containing multiple Geometry blocks such as world map stream
Plus some miscellaneous fixes and improvements

Geometry Editor CLI v1.1.5.1

07 Aug 20:47
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fixes an issue with shader usage names when converting a CTK config to an UCGT one

Geometry Editor CLI v1.1.5

05 Aug 21:15
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bug fixes and improvements

Geometry Editor CLI v1.1.4

23 Jul 11:39
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fixes a minor issue where renamed parts with invalid original names
would still be removed
added the ability to use partial part name matches for marker config
(e.g. KIT00_BASE will work for all LODs, eliminating the need to have
three configuration lines for every marker)

fire v1.1.3

12 Jul 11:22
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Advanced DBModelParts editor with a GUI. Allows to add/copy kits and parts easily and contains miscellaneous helper functions for sorting and cleaning.
Initial public release on GitHub.

Geometry Editor CLI v1.1.3

21 Jul 18:35
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Addresses some issues from 1.1.2 and adds features to deal better with rendering priority.

Geometry Editor CLI v1.1.2

12 Jul 11:26
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Simple geometry compiler and decompiler with no data loss, supporting OBJ and Z3D formats and able to deal with shader and texture usages, vertex colors, autosculpt links, markers scaling, properly welded autosculpt zones, also allowing for lighter models (better optimized and compressed).
Initial public release on GitHub.