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Pygame-Template

Description

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About the Template

The Pygame-Template is a prime starting point for projects using the Pygame library, well-suited for 2D game development and other graphical applications. It offers an efficient setup process and a well-organized project structure, tailored specifically for Python developers.

Repository Structure

  • src/: Houses the runnable main.py and other main source files of your Pygame application, organized for easy development.
  • lib/: Stores any additional libraries and dependencies required by your project.
  • assets/: Contains folders for organizing graphics, audio, and other media files used in the game.
  • config/: Configuration files for setting up game parameters and options.
  • bin/: Holds compiled Python files or executables, including outputs from the build process.
  • build/: Used for storing files generated during the build process.
  • data/: Includes essential game data files such as level designs, configuration data, or scripts.
  • docs/: For all project documentation, such as developer guides, Game Design Documents, and other useful resources.
  • tests/: Contains all testing scripts and files, including unit and integration tests.
  • tools/: Various scripts or utilities for tasks like building, deploying, or automating aspects of the project.
  • requirements.txt: Lists all Python package dependencies for the project.
  • pyproject.toml and poetry.lock: Used for managing project dependencies and settings with Poetry.
  • replit.nix: Special file for Replit configuration, facilitating integration with the Replit environment.
  • LICENSE: The licensing information for your project.

Importing to Replit

This template is specially designed for a seamless integration with Replit, an intuitive and user-friendly online development platform. To begin:

  1. Start a new project on Replit, choosing the option to import from GitHub.
  2. Enter the URL of your Pygame-Template-based repository.
  3. Replit will automatically configure the development environment, including installing all necessary Python dependencies.

How to Use

For New Replit Users

New to Replit? Sign up for a free account at Replit.com, preferably using your Google school account for simplified access.

Setting Up the Pygame-Template

  1. Navigate to your dashboard on Replit and select 'Create' to initiate a new project.
  2. Choose to import from GitHub if you’re using this template.
  3. Get familiar with Replit’s features, including the code editor, console output, and debugging tools.

Developing With the Pygame-Template

  1. Select "Use this template" on the repository page to form the base of your project.
  2. Create a new repository from this template.
  3. Import the repository into Replit or clone it locally to begin developing your Pygame project.

Documentation

To efficiently use Pygame in game development, consider these resources:

License

This project is distributed under the Unlicense, permitting unrestricted usage. Contributions and forks of this template are not supported.