Changes in this release
- Update to latest ANARI SDK v0.10.0
- RTX device improvements:
- Allow serial/parallel shader compilation as a build option
- Minimize BLAS (
ANARIGroup
) rebuilds when they are not necessary - Support opacity in
dpt
renderer - Tweaked
ao
+raycast
renderers to be more unique compared to thedefault
renderer - Fix missing DoF in reported extensions
- Various minor performance improvements
- GL device improvements:
- Add experimental support for compressed textures:
EXT_SAMPLER_COMPRESSED_IMAGE2D
EXT_SAMPLER_COMPRESSED_FORMAT_ATC
EXT_SAMPLER_COMPRESSED_FORMAT_BC123
EXT_SAMPLER_COMPRESSED_FORMAT_BC45
EXT_SAMPLER_COMPRESSED_FORMAT_BC67
EXT_SAMPLER_COMPRESSED_FORMAT_ETC
EXT_SAMPLER_COMPRESSED_FORMAT_EAC
- Fix various bugs
- Add experimental support for compressed textures:
Full Changelog: v0.8.0...v0.9.0