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Pull requests: NVIDIAGameWorks/PhysX
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E2K: added initial support of MCST Elbrus 2000 CPU architecture
#646
opened Sep 5, 2023 by
r-a-sattarov
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Fix for characters auto climbing obstacles higher than their autostep
#628
opened Mar 16, 2023 by
msinilo
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Add loongarch support and 128-bit LSX SIMD optimizations
#615
opened Dec 19, 2022 by
jinboson
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Fix index computation in Gu::HeightField::computeCellCoordinates from PxF32 to PxU32
#574
opened Jun 27, 2022 by
Nodli
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CCD contact modification faceIndex support and normal fix
#505
opened Nov 26, 2021 by
pkusilence
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Build iOS libraries as Frameworks when building dynamic libraries
#465
opened Aug 24, 2021 by
burelc-amzn
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Do not include resource files when creating a static library on Windows
#413
opened Apr 28, 2021 by
jockus
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Fix the problem of non-deterministic serialization.
#192
opened Oct 1, 2019 by
sugano-hiroshi
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