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Converting many grab attackby() blocks into grab_attack(). #4466
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Depends on #4462 railing changes. |
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All appears to be working. |
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a little worried about the reversed arg order (user then item instead of item then user) causing issues down the line/when migrating legacy code, but it'll probably be fine. it's something typemaker will hopefully be able to detect eventually, at least
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Easy enough to tweak it. |
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Description of changes
Breaks various blocks out of attackby() into grab_attack().
Why and what will this PR improve
Allows grab attack overrides to function properly without wonky proc flow like structure base grab interactions talking precedence over attackby().
Authorship
Myself.
Changelog
Nothing player-facing.