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Nenkai/README.md

Hello!

I am a developer, modder and reverse-engineer with a passion for fiddling with games, mainly JRPGs~

If you need to reach out to me easily

For general things related to games

  • XenoTools - Tools for Xenoblade Chronicles incl. a compiler for script files
  • GBFRDataTools - Game Data Handler for Granblue Fantasy: Relink
  • FF16Pack - Game Data Unpacker/Packer for Final Fantasy 16
  • 010GameTemplates - Many 010 Editor templates for various games I've dealt with
  • Fear2Tools - Various tools for dealing with F.E.A.R 2 files

Racing/Gran Turismo stuff (now retired)

  • ForzaTools - Tools for Forza incl. TFIT Decryptor
  • TCMotorfest.Unpacker - Game Data Unpacker for The Crew Motorfest
  • DriveClubFS - Game Data Unpacker for DriveClub
  • RRUnpacker - Game Data Unpacker for Ridge Racer PSP/6/7/PS Vita
  • PCarsTools - Game Data Unpacker & Decryptor for Slightly Mad Studios games/Project Cars

Pinned Loading

  1. FF16Tools Public

    Tools for Final Fantasy XVI / 16.

    C# 47 8

  2. XenoTools Public

    WIP Set of libraries/tools for the Xenoblade Chronicles series.

    C# 3 1

  3. GBFRDataTools Public

    Tools/Libraries for dealing with Granblue Fantasy: Relink.

    C# 109 13

  4. 010GameTemplates Public

    Just a bunch of random bt templates for 010 Editor for various games

    C# 29 7

  5. GTAdhocToolchain Public

    Toolchain for the Gran Turismo scripting language, Adhoc, allowing fully custom game code.

    C# 20 6

  6. PDTools Public

    A collection of utilities for working around certain Gran Turismo games.

    C# 159 21

1,125 contributions in the last year

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Activity overview

Contributed to Nenkai/FF16Tools, Nenkai/GBFRDataTools, Nenkai/010GameTemplates and 57 other repositories
Loading A graph representing Nenkai's contributions from March 31, 2024 to April 06, 2025. The contributions are 98% commits, 2% pull requests, 0% issues, 0% code review.

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