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Patch 0 - Persistency - saving and loading of turf and object data, assorted systems utilizing this #10

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merged 8 commits into from
May 28, 2024

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@silencer-pl silencer-pl commented May 22, 2024

Persistency baseline:

General settings currently saved/loaded are location name, current time and date, all set by their own command.

Turfs are currently stored by their x-y-z coordinates. Only modular turfs are currently saved.

Objects are sorted by an index number, necessary for properly recreating them from the list. All packages, modular structures/items and customizatble clothes are saved. Clothes are just dropped on the ground, will need to work out a relocation process in their Read() later, but for now this will do.

Working locally blueprint for the whole system.
makes time display more accurate and not count roundstart time
funny object in container moment, hat to derive location for coords.
emptying the rooms
@silencer-pl silencer-pl merged commit a3de8bb into Neroid-Sector:master May 28, 2024
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