Releases: Nestorboy/vrc-udon-audio-link
Releases · Nestorboy/vrc-udon-audio-link
AudioLink 0.3.2
0.3.2 - March 12th, 2023
New features
- Added integration with ytdlp for easy testing of AudioLink shaders in avatar projects. The AudioLinkAvatar prefab now has an UI that lets you paste in a YouTube link, the audio of which will be used to drive AudioLink. (Thanks, rRazgriz)
- A global shader keyword, "AUDIOLINK_IMPORTED" will now be set automatically when AudioLink is imported.
- Added a button for quickly adding AudioLink prefabs to the current scene. Available under "AudioLink -> Add AudioLink Prefab to Scene".
- Added the ability to get network time from the AudioLinkTime node
- Added methods to enable/disable the AL texture through the AL behaviour and also made it do that when you enable/disable the GO itself
Changes
- Add FAQ.md containing frequently asked questions and answers.
- Add issue templates. Submit issues with them here.
Bugfixes
- Ask User to save current scenes before opening the example scene
- Fix some broken amplify nodes
AudioLink 0.3.1
0.3.1 - November 26th, 2022
Changes
- Updated the AudioLink package to work in both world and avatar projects, by removing the dependency on UdonSharp. The first time you attempt to import AudioLink into a world project, a popup will appear prompting you to install UdonSharp.