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Releases: Nestorboy/vrc-udon-audio-link

AudioLink 0.3.2

16 Mar 23:04
c169c87
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AudioLink 0.3.2 Pre-release
Pre-release

0.3.2 - March 12th, 2023

New features

  • Added integration with ytdlp for easy testing of AudioLink shaders in avatar projects. The AudioLinkAvatar prefab now has an UI that lets you paste in a YouTube link, the audio of which will be used to drive AudioLink. (Thanks, rRazgriz)
  • A global shader keyword, "AUDIOLINK_IMPORTED" will now be set automatically when AudioLink is imported.
  • Added a button for quickly adding AudioLink prefabs to the current scene. Available under "AudioLink -> Add AudioLink Prefab to Scene".
  • Added the ability to get network time from the AudioLinkTime node
  • Added methods to enable/disable the AL texture through the AL behaviour and also made it do that when you enable/disable the GO itself

Changes

  • Add FAQ.md containing frequently asked questions and answers.
  • Add issue templates. Submit issues with them here.

Bugfixes

  • Ask User to save current scenes before opening the example scene
  • Fix some broken amplify nodes

AudioLink 0.3.1

13 Mar 21:52
48e7ee6
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0.3.1 - November 26th, 2022

Changes

  • Updated the AudioLink package to work in both world and avatar projects, by removing the dependency on UdonSharp. The first time you attempt to import AudioLink into a world project, a popup will appear prompting you to install UdonSharp.