0.4.7 Beta 5: Fix Panel Hunt Postgame AGAIN
Pre-releaseA lot of the features I want to make, including some of the ones in this apworld, are blocked by this PR that has been open for 4 months. If you have any ability to review it, I would be very grateful.
ArchipelagoMW#2698
We'll get there eventually.
Change from Prerelease 4
Fix panel hunt postgame not working at all. Renamed the choices of the option to be clearer.
Change from Prerelease 3
Fixed some symbol requirements.
Fixed panel hunt postgame not accounting for challenge timer and elevator start.
Disqualified PP reset panels from being hunt panels because it's confusing.
Changes from Prerelease 2
Fixes a potential slot bleed bug.
Fixes an item becoming useful despite locking a check.
Fixes Tutorial Gate EP existing as a check in panel hunt.
Changes from Prerelease 1
New features and their associated PRs:
- Panel Hunt Mode ArchipelagoMW#3265
- Variety Rando ArchipelagoMW#3239
- Vague Hints ArchipelagoMW#2921
Smaller Features or Changes:
- Add more panels to doors: panels mode ArchipelagoMW#2916
Fixes/Refactor:
- Better plando workaround ArchipelagoMW#3041
- Logic fixes ArchipelagoMW#3212 ArchipelagoMW#3213
- Make use of OptionError ArchipelagoMW#3258