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Update 0002-StardewValley.md
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halgari authored May 26, 2024
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## Engine and Mod Support

Stardew Valley uses .NET 5 and [MonoGame](https://github.com/MonoGame/MonoGame), which is an open-source implementation of the discontinued [XNA Framework](https://en.wikipedia.org/wiki/Microsoft_XNA). MonoGame, and Stardew Valley to that extend, is fully cross-platform and runs natively on desktop (Windows/Linux/macOS), on the phone (Android/iOS) and on the console (PS4/PS5/Xbox using UWP and XDK/Nintendo Switch).
Stardew Valley uses .NET 6 (.NET 5 for versions before 1.6) and [MonoGame](https://github.com/MonoGame/MonoGame), which is an open-source implementation of the discontinued [XNA Framework](https://en.wikipedia.org/wiki/Microsoft_XNA). MonoGame, and Stardew Valley to that extend, is fully cross-platform and runs natively on desktop (Windows/Linux/macOS), on the phone (Android/iOS) and on the console (PS4/PS5/Xbox using UWP and XDK/Nintendo Switch).

Note: Stardew Valley has a `compatability` branch for 32-bit systems, which uses XNA and isn't moddable.

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