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[submodule "navmeshes"] | ||
path = navmeshes | ||
url = https://github.com/topaz-next/xiNavmeshes.git | ||
url = https://github.com/DerpyProjectGroup/xiNavmeshes.git | ||
[submodule "xiNavmeshes"] | ||
path = xiNavmeshes | ||
url = https://github.com/DerpyProjectGroup/xiNavmeshes.git |
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# Topaz Next 💎 | ||
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[](https://github.com/topaz-next/topaz/actions?query=workflow%3Abuild+branch%3Arelease) | ||
[](https://github.com/topaz-next/topaz/actions?query=workflow%3Abuild+branch%3Acanary) | ||
[](https://discord.gg/YvM9mDHGKb) | ||
[](https://GitHub.com/topaz-next/topaz/graphs/contributors/) | ||
 | ||
# Topaz | ||
[](https://github.com/DerpyProjectGroup/topaz/commits/topaz) | ||
[](https://www.gnu.org/licenses/gpl-3.0) | ||
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## Summary | ||
Welcome to Topaz Next, an open source server emulator for FFXI. | ||
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## Current support chat | ||
https://discord.gg/6EWFPxkZja | ||
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## Old Discord | ||
https://discord.gg/26dAmXTtCa | ||
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## Getting Started | ||
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A quick-start guide, frequently asked questions, and a table of "what works" are all available on [our wiki](https://github.com/topaz-next/topaz/wiki). | ||
A [quick start guide](https://github.com/DerpyProjectGroup/topaz/wikis/Quick-Start-Guide), [frequently asked questions](https://github.com/DerpyProjectGroup/topaz/-/wikis/Frequently-Asked-Questions), and a table of "[what works](https://github.com/DerpyProjectGroup/topaz/-/wikis/What-Works)" are all available on [our wiki](https://github.com/DerpyProjectGroup/topaz/wikis/home). | ||
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## LICENSE | ||
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- Topaz Next is descended from Darkstar Project, which was licensed under [GNU GPL v3](https://github.com/topaz-next/topaz/blob/release/LICENSE) | ||
- Topaz Next is also descended from Project Topaz, which was licensed under [GNU GPL v3](https://github.com/topaz-next/topaz/blob/release/LICENSE) | ||
- Topaz Next itself is licensed under [GNU GPL v3](https://github.com/topaz-next/topaz/blob/release/LICENSE) | ||
Topaz is licensed under [GNU GPL v3](https://github.com/DerpyProjectGroup/topaz/blob/topaz/LICENSE) |
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#Topaz login server conf | ||
#login server conf | ||
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#-------------------------------- | ||
#login server parametres | ||
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// Topaz tcp sockets Configuration file | ||
// tcp sockets Configuration file | ||
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// Display debug reports (When something goes wrong during the report, the report is saved.) | ||
debug: no |
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#Topaz search server config | ||
#search server config | ||
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#-------------------------------- | ||
#SQL parameters | ||
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Please visit https://github.com/topaz-next/topaz for the latest information on the project. | ||
Do not hesitate to join us on Discord! https://discord.gg/YvM9mDHGKb | ||
Please visit https://github.com/DerpyProjectGroup/topaz for the latest information on the project. | ||
Thank you, and we hope you enjoy Topaz! |
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#Topaz Version Info | ||
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#Expected Client version (wrong version cannot log in) | ||
CLIENT_VER: 30210204_0 | ||
CLIENT_VER: 30210327_1 | ||
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#WE STRONGLY ADVISE AGAINST LOCKING THE SERVER TO OLDER VERSIONS. IT IS A UNIVERSALLY BAD IDEA. | ||
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#0 - disabled (every version allowed) | ||
#1 - enabled - strict (only exact CLIENT_VER allowed, default) | ||
#2 - enabled - greater than or equal (matching or greater than CLIENT_VER allowed) | ||
#1 - enabled - strict (only exact CLIENT_VER allowed) | ||
#2 - enabled - greater than or equal (matching or greater than CLIENT_VER allowed, default) | ||
VER_LOCK: 2 | ||
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#Current Server Version. | ||
#TOPAZ_VER: R202008-01 |
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States/Actions | ||
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ABILITY_START - Entity, Ability | ||
ABILITY_USE - Entity, Target, Ability, action | ||
ABILITY_STATE_EXIT - Entity, Ability | ||
TICK - Entity | ||
ROAM_TICK - Mob | ||
COMBAT_TICK - Mob | ||
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WEAPONSKILL_START - Entity, Skillid | ||
WEAPONSKILL_USE - Entity, Target, Skillid, TP, action | ||
WEAPONSKILL_TAKE - Target, Entity, Skillid, TP, action | ||
WEAPONSKILL_STATE_EXIT - Entity, Skillid | ||
EFFECTS_TICK - Entity | ||
EFFECT_GAIN - Entity, Effect | ||
EFFECT_LOSE - Entity, Effect | ||
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MAGIC_START - Entity, Spell, action | ||
MAGIC_USE - Entity, Target, Spell, action | ||
MAGIC_STATE_EXIT - Entity, Spell | ||
MAGIC_TAKE - Target, Entity, Spell, action | ||
ITEM_START - Entity, Item, action | ||
ITEM_USE - Entity, Item, action | ||
ITEM_STATE_EXIT - Entity, Item | ||
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WEATHER_CHANGE - Entity, weather, weather element | ||
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SPAWN - Entity | ||
DESPAWN - Entity | ||
DEATH - Entity, Killer | ||
ENGAGE - Entity, Target | ||
DISENGAGE - Entity | ||
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ATTACK - Attacker, defender, action | ||
ATTACKED - Defender, attacker, action | ||
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ITEM_START - Entity, Item, action | ||
ITEM_USE - Entity, Item, action | ||
ITEM_STATE_EXIT - Entity, Item | ||
WEATHER_CHANGE - Entity, weather, weather element | ||
DISENGAGE - Entity | ||
DEATH - Entity, optionalKiller | ||
DESPAWN - Entity | ||
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EXPERIENCE_POINTS - Entity, exp | ||
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TICK - Entity | ||
EFFECTS_TICK - Entity | ||
EFFECT_GAIN - Entity, Effect | ||
EFFECT_LOSE - Entity, Effect | ||
TAKE_DAMAGE - Entity, amount, optionalAttacker, attackType, damageType | ||
CRITICAL_TAKE - Target, Attacker | ||
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COMBAT_TICK - Mob | ||
ROAM_TICK - Mob | ||
RANGE_START - Entity, action | ||
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ABILITY_START - Entity, Ability | ||
ABILITY_USE - Entity, Target, Ability, action | ||
ABILITY_TAKE - Target, Entity, Ability, action | ||
ABILITY_STATE_EXIT - Entity, Ability | ||
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WEAPONSKILL_STATE_ENTER - Entity, Skillid | ||
WEAPONSKILL_USE - Entity, Target, Skillid, TP, action | ||
WEAPONSKILL_TAKE - Target, Entity, Skillid, TP, action | ||
WEAPONSKILL_STATE_EXIT - Entity, Skillid | ||
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MAGIC_START - Entity, Spell, action | ||
MAGIC_USE - Entity, Target, Spell, action | ||
MAGIC_STATE_EXIT - Entity, Spell | ||
MAGIC_TAKE - Target, Entity, Spell, ?action? |
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