Hi there!
I'm just a hobbyst programmer with interests in 3D graphics, reverse engineering and software preservation.
Description | Languages | Repository | |
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3DRadSpace | A spiritual successor to a game engine named 3D Rad. The goal of the engine is rapid development while being lightweight. | C++, C#, HLSL, CMake | Link |
Mario Worker Ultimate | A remake of "Mario Worker" with LUA scripting and custom entities | C++, LUA | Link |
Stride (contributor) | A game engine written almost entirely in C#, with focus on realistic rendering and VR. I contributed by fixing a bug in the FBX animation importer. | C++, C# | Link |
(about 300 commits are lost because of email changes).
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