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Fixed rocket launcher projectiles, reduced LMG market value, crafting time, increased merc gunner weapon money, removed stat penalties from parka, added armor penetration, weight/bulk to melee weapons
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May 8, 2016
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Original file line number | Diff line number | Diff line change |
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<?xml version="1.0" encoding="utf-8" ?> | ||
<Defs> | ||
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<StatDef> | ||
<defName>ArmorPenetration</defName> | ||
<label>armor penetration</label> | ||
<description>Capability to penetrate armor on a strike.</description> | ||
<category>Weapon</category> | ||
<defaultBaseValue>0</defaultBaseValue> | ||
<toStringStyle>PercentTwo</toStringStyle> | ||
<showIfUndefined>false</showIfUndefined> | ||
<parts> | ||
<li Class="StatPart_Quality"> | ||
<factorAwful>0.5</factorAwful> | ||
<factorShoddy>0.675</factorShoddy> | ||
<factorPoor>0.85</factorPoor> | ||
<factorNormal>1</factorNormal> | ||
<factorGood>1.1</factorGood> | ||
<factorSuperior>1.2</factorSuperior> | ||
<factorExcellent>1.3</factorExcellent> | ||
<factorMasterwork>1.4</factorMasterwork> | ||
<factorLegendary>1.5</factorLegendary> | ||
</li> | ||
<li Class="StatPart_Health"> | ||
<curve> | ||
<points> | ||
<li>(0,0.0)</li> | ||
<li>(1,1)</li> | ||
</points> | ||
</curve> | ||
</li> | ||
</parts> | ||
<displayPriorityInCategory>896</displayPriorityInCategory> | ||
</StatDef> | ||
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</Defs> |
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