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Я СБРОШУ ТЕБЕ НА ГОЛОВУ 10 000 ТОНН ТРОТИЛА
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VoiceInYourHead committed Sep 4, 2024
1 parent 5a5c954 commit 7fee61d
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Showing 21 changed files with 17,805 additions and 227,587 deletions.
8 changes: 4 additions & 4 deletions code/game/jobs/role_authority.dm
Original file line number Diff line number Diff line change
Expand Up @@ -210,12 +210,12 @@ I hope it's easier to tell what the heck this proc is even doing, unlike previou
if(!player.ready || player.job) //get only players who are ready and unassigned
continue
// [RU-PVE-EDIT]
if(M.client.total_enter_lock)
to_chat(M, SPAN_NOTICE("You have BLACKLISTED from entering!"))
if(player.client.total_enter_lock)
to_chat(player, SPAN_NOTICE("You have BLACKLISTED from entering!"))
return
if(!enter_allowed)
if(!check_rights(, show_msg = FALSE) && M.client.enter_lock_bypass)
to_chat(M, SPAN_NOTICE("There is an administrative lock on entering the game!"))
if(!check_rights(, show_msg = FALSE) && player.client.enter_lock_bypass)
to_chat(player, SPAN_NOTICE("There is an administrative lock on entering the game!"))
return
// [/RU-PVE-EDIT]

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8 changes: 4 additions & 4 deletions code/modules/gear_presets/survivors/lv759/preset_hybrisa.dm
Original file line number Diff line number Diff line change
Expand Up @@ -815,9 +815,9 @@
if(40 to 45)
new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran, WEAR_HANDS)
new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/storage/holster, WEAR_ACCESSORY)
new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/pistol/mod88, WEAR_IN_ACCESSORY)
new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/pistol/mod88/penetrating, WEAR_IN_ACCESSORY)
new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/pistol/mod88/penetrating, WEAR_IN_ACCESSORY)
new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/pistol/vp70, WEAR_IN_ACCESSORY)
new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/pistol/vp70/penetrating, WEAR_IN_ACCESSORY)
new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/pistol/vp70/penetrating, WEAR_IN_ACCESSORY)
new_human.equip_to_slot_or_del(new /obj/item/clothing/under/hybrisa/wy_exec_suit_uniform/jacket_only, WEAR_BODY)
new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/cmb/hybrisa/fur_lined_trench_coat, WEAR_JACKET)
new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/norm, WEAR_BACK)
Expand Down Expand Up @@ -1351,4 +1351,4 @@
new_human.equip_to_slot_or_del(new /obj/item/tool/shovel/spade, WEAR_IN_BACK)
new_human.equip_to_slot_or_del(new /obj/item/explosive/plastic, WEAR_IN_BACK)
new_human.equip_to_slot_or_del(new /obj/item/device/flashlight/lantern, WEAR_IN_BACK)
..()
..()
7 changes: 5 additions & 2 deletions code/modules/projectiles/guns/smgs.dm
Original file line number Diff line number Diff line change
Expand Up @@ -696,10 +696,13 @@
/obj/item/weapon/gun/smg/p90
name = "\improper FN P90 submachinegun"
desc = "The FN P90 submachine gun. An archaic design, but still widely used by corporate and mercenary groups, sometimes seen in the hands of civilian populations. This weapon only accepts 5.7×28mm rounds."
icon = 'icons/obj/items/weapons/guns/guns_by_faction/colony.dmi'
icon = 'void-marines/merge-resolve/guns.dmi'
icon_state = "p90"
item_state = "p90"

item_icons = list(
WEAR_L_HAND = 'void-marines/merge-resolve/guns_l.dmi',
WEAR_R_HAND = 'void-marines/merge-resolve/guns_r.dmi'
)
fire_sound = 'sound/weapons/p90.ogg'
current_mag = /obj/item/ammo_magazine/smg/p90
attachable_allowed = list(
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21 changes: 13 additions & 8 deletions maps/map_files/DesertDam_FOB/Desert_Dam_FOB.dmm
Original file line number Diff line number Diff line change
Expand Up @@ -40,6 +40,7 @@
"dn" = (/turf/open/desert/dirt,/area/desert_dam/exterior/rock)
"dq" = (/obj/effect/landmark/static_comms/net_two,/turf/open/desert/dirt,/area/desert_dam/exterior/valley/valley_cargo)
"ds" = (/obj/effect/decal/cleanable/liquid_fuel,/turf/open/asphalt,/area/desert_dam/building/warehouse/loading)
"dv" = (/obj/structure/prop/wooden_cross{pixel_x = -16; pixel_y = 20},/turf/open/desert/dirt,/area/desert_dam/exterior/valley/valley_cargo)
"dA" = (/obj/effect/decal/warning_stripes{icon_state = "S"},/obj/structure/sign/poster{desc = "One of those hot, tanned babes back the beaches of good ol' Earth."; icon_state = "poster12"; name = "Beach Babe Pinup"; pixel_x = 28; pixel_y = 5; serial_number = 12},/turf/open/floor/prison{icon_state = "bright_clean2"},/area/desert_dam/building/warehouse/warehouse)
"dC" = (/obj/structure/machinery/door/airlock/almayer/maint/colony{needs_power = 0; use_power = 0},/obj/effect/decal/cleanable/dirt,/turf/open/floor/prison,/area/desert_dam/building/warehouse/warehouse)
"dH" = (/obj/structure/platform{dir = 8},/turf/open/desert/dirt{dir = 10; icon_state = "desert_transition_edge1"},/area/desert_dam/exterior/valley/valley_cargo)
Expand All @@ -57,6 +58,7 @@
"eZ" = (/turf/open/asphalt{icon_state = "tile"},/area/desert_dam/exterior/valley/valley_cargo)
"fa" = (/obj/structure/disposalpipe/segment,/turf/open/floor/prison{dir = 8; icon_state = "sterile_white"},/area/desert_dam/building/warehouse/breakroom)
"fk" = (/obj/structure/surface/rack,/obj/item/weapon/gun/rifle/ar10,/obj/item/ammo_magazine/rifle/ar10{pixel_x = -5},/obj/item/ammo_magazine/rifle/ar10{pixel_x = -5},/obj/item/ammo_magazine/rifle/ar10{pixel_x = -5},/turf/open/floor/prison{dir = 10; icon_state = "bright_clean"},/area/desert_dam/building/warehouse/loading)
"fl" = (/obj/structure/prop/wooden_cross,/turf/open/desert/dirt,/area/desert_dam/exterior/valley/valley_cargo)
"fr" = (/obj/structure/machinery/conveyor{dir = 8; id = "cargo_container"},/obj/effect/decal/warning_stripes{icon_state = "S"},/turf/open/floor/plating,/area/desert_dam/exterior/valley/valley_cargo)
"fs" = (/obj/effect/decal/cleanable/generic,/turf/open/floor/prison{dir = 8; icon_state = "sterile_white"},/area/desert_dam/building/warehouse/breakroom)
"fy" = (/obj/effect/decal/sand_overlay/sand1,/obj/effect/decal/warning_stripes{icon_state = "W"},/turf/open/floor/plating,/area/desert_dam/exterior/valley/valley_cargo)
Expand All @@ -74,14 +76,15 @@
"gH" = (/obj/item/device/flashlight/lamp/tripod,/turf/open/desert/dirt,/area/desert_dam/exterior/valley/valley_cargo)
"gN" = (/obj/structure/machinery/cm_vending/sorted/tech/electronics_storage,/turf/open/floor/prison{icon_state = "darkbrown2"},/area/desert_dam/building/warehouse/warehouse)
"gV" = (/obj/item/stool,/turf/open/floor/plating,/area/desert_dam/building/warehouse/loading)
"gY" = (/obj/structure/surface/rack,/obj/item/weapon/gun/revolver/cmb,/obj/item/ammo_magazine/revolver/cmb/normalpoint{pixel_y = -9},/turf/open/floor/prison{dir = 10; icon_state = "bright_clean"},/area/desert_dam/building/warehouse/loading)
"gY" = (/obj/structure/surface/rack,/obj/item/weapon/gun/revolver/spearhead,/obj/item/ammo_magazine/revolver/spearhead/hollowpoint{pixel_y = -9},/turf/open/floor/prison{dir = 10; icon_state = "bright_clean"},/area/desert_dam/building/warehouse/loading)
"hj" = (/obj/structure/surface/table,/obj/structure/machinery/computer/shuttle/dropship/flight/remote_control/rasputin{dir = 4},/turf/open/floor/prison{dir = 8; icon_state = "darkbrown2"},/area/desert_dam/landing/console2)
"hl" = (/obj/structure/platform{dir = 8},/turf/open/desert/dirt,/area/desert_dam/exterior/valley/valley_cargo)
"hn" = (/obj/effect/decal/sand_overlay/sand1{dir = 8},/obj/structure/barricade/wooden{dir = 4},/turf/open/asphalt{icon_state = "tile"},/area/desert_dam/exterior/valley/valley_cargo)
"hq" = (/obj/effect/decal/cleanable/dirt,/turf/open/asphalt,/area/desert_dam/exterior/valley/valley_cargo)
"ht" = (/obj/structure/machinery/conveyor{dir = 8; id = "cargo_container"},/obj/effect/decal/warning_stripes{icon_state = "N"},/obj/effect/decal/warning_stripes{icon_state = "S"},/turf/open/floor/plating,/area/desert_dam/building/warehouse/loading)
"hv" = (/obj/structure/flora/grass/tallgrass/desert/corner{dir = 1},/turf/open/desert/dirt,/area/desert_dam/exterior/valley/valley_cargo)
"hy" = (/obj/structure/disposalpipe/segment,/turf/open/asphalt,/area/desert_dam/exterior/valley/valley_cargo)
"hA" = (/obj/structure/prop/wooden_cross{pixel_y = 24},/turf/open/desert/dirt,/area/desert_dam/exterior/valley/valley_cargo)
"hG" = (/obj/structure/machinery/iv_drip,/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/dirt,/turf/open/floor/prison{icon_state = "darkyellow2"},/area/desert_dam/building/warehouse/breakroom)
"hI" = (/obj/structure/pipes/standard/simple/hidden/green,/obj/effect/decal/warning_stripes{icon_state = "S"},/obj/structure/desertdam/decals/road_stop{dir = 4; icon_state = "stop_decal5"},/turf/open/asphalt,/area/desert_dam/building/warehouse/loading)
"hJ" = (/obj/effect/decal/sand_overlay/sand1{dir = 1},/turf/open/asphalt/cement_sunbleached{icon_state = "cement_sunbleached1"},/area/desert_dam/exterior/landing_pad_two)
Expand Down Expand Up @@ -126,7 +129,7 @@
"kz" = (/obj/structure/machinery/landinglight/ds2,/turf/open/asphalt/cement_sunbleached{icon_state = "cement_sunbleached14"},/area/desert_dam/exterior/landing_pad_two)
"kE" = (/obj/structure/machinery/landinglight/ds2,/turf/open/asphalt/cement_sunbleached{icon_state = "cement_sunbleached12"},/area/desert_dam/exterior/landing_pad_two)
"kS" = (/obj/effect/decal/cleanable/cobweb{dir = 8},/obj/item/notepad,/obj/item/maintenance_jack,/obj/structure/closet,/obj/item/tool/pen{pixel_x = -5; pixel_y = 4},/obj/item/device/camera,/obj/item/device/camera_film,/obj/item/storage/photo_album,/turf/open/floor/almayer{icon_state = "plate"},/area/golden_arrow/prep_hallway)
"kT" = (/obj/effect/decal/cleanable/dirt,/obj/structure/closet/crate/secure/gear,/obj/item/clothing/head/helmet/marine/fluff/sas_juggernaut{armor_bomb = 50; armor_bullet = 30; armor_melee = 40},/obj/item/clothing/suit/storage/marine/fluff/sas_juggernaut{armor_bomb = 50; armor_bullet = 30; armor_melee = 40},/obj/item/weapon/gun/shotgun/pump/special,/obj/item/ammo_magazine/shotgun/buckshot/special,/turf/open/floor/prison{dir = 10; icon_state = "bright_clean"},/area/desert_dam/building/warehouse/warehouse)
"kT" = (/obj/effect/decal/cleanable/dirt,/obj/structure/closet/crate/secure/gear,/obj/item/clothing/head/helmet/marine/fluff/sas_juggernaut{armor_bomb = 50; armor_bullet = 30; armor_melee = 40},/obj/item/clothing/suit/storage/marine/fluff/sas_juggernaut{armor_bomb = 50; armor_bullet = 30; armor_melee = 40},/obj/item/weapon/gun/shotgun/pump,/obj/item/ammo_magazine/shotgun/buckshot/special,/turf/open/floor/prison{dir = 10; icon_state = "bright_clean"},/area/desert_dam/building/warehouse/warehouse)
"kV" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/liquid_fuel,/turf/open/floor/prison{dir = 10; icon_state = "bright_clean"},/area/desert_dam/building/warehouse/loading)
"kZ" = (/turf/open/asphalt,/area/desert_dam/building/warehouse/loading)
"lk" = (/obj/effect/decal/warning_stripes{icon_state = "N"},/obj/effect/decal/warning_stripes{icon_state = "W"},/obj/effect/decal/cleanable/dirt,/turf/closed/wall/wood,/area/desert_dam/building/warehouse/warehouse)
Expand Down Expand Up @@ -167,6 +170,7 @@
"oz" = (/turf/open/asphalt/cement_sunbleached{icon_state = "cement_sunbleached12"},/area/desert_dam/exterior/valley/valley_cargo)
"oH" = (/obj/structure/surface/table/woodentable,/obj/item/device/flashlight/lamp/green,/turf/open/floor/carpet,/area/desert_dam/building/warehouse/breakroom)
"oI" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/open/floor/prison{dir = 8; icon_state = "sterile_white"},/area/desert_dam/building/warehouse/breakroom)
"oJ" = (/obj/structure/prop/wooden_cross,/turf/open/desert/dirt{icon_state = "desert_transition_corner1"},/area/desert_dam/exterior/valley/valley_cargo)
"oO" = (/obj/structure/machinery/power/terminal{dir = 4},/turf/open/floor/prison{dir = 10; icon_state = "bright_clean"},/area/desert_dam/building/warehouse/loading)
"oP" = (/obj/structure/machinery/landinglight/ds2{dir = 8},/turf/open/asphalt/cement_sunbleached{icon_state = "cement_sunbleached2"},/area/desert_dam/exterior/landing_pad_two)
"oU" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/dirt,/turf/open/floor/prison{dir = 10; icon_state = "bright_clean"},/area/desert_dam/building/warehouse/warehouse)
Expand Down Expand Up @@ -441,7 +445,7 @@
"JS" = (/obj/structure/machinery/light{dir = 4},/turf/open/floor/prison{icon_state = "bright_clean2"},/area/desert_dam/building/warehouse/breakroom)
"JV" = (/obj/structure/machinery/landinglight/ds2/delaythree{dir = 8},/turf/open/asphalt/cement_sunbleached{icon_state = "cement_sunbleached3"},/area/desert_dam/exterior/landing_pad_two)
"Kc" = (/obj/vehicle/train/cargo/trolley,/turf/open/asphalt,/area/desert_dam/building/warehouse/loading)
"Kf" = (/obj/structure/surface/rack,/obj/item/weapon/gun/shotgun/pump/special{pixel_y = 3},/obj/item/weapon/gun/shotgun/pump/special{pixel_y = -7},/obj/item/attachable/stock/shotgun,/obj/item/weapon/gun/smg/m39{pixel_y = -2},/turf/open/floor/prison{dir = 1; icon_state = "cell_stripe"},/area/desert_dam/building/warehouse/warehouse)
"Kf" = (/obj/structure/surface/rack,/obj/item/weapon/gun/shotgun/pump{pixel_y = 3},/obj/item/weapon/gun/shotgun/pump{pixel_y = -7},/obj/item/attachable/stock/shotgun,/obj/item/weapon/gun/smg/m39{pixel_y = -2},/turf/open/floor/prison{dir = 1; icon_state = "cell_stripe"},/area/desert_dam/building/warehouse/warehouse)
"Ki" = (/obj/structure/surface/rack,/obj/item/stack/sheet/metal,/turf/open/floor/prison{dir = 10; icon_state = "bright_clean"},/area/desert_dam/building/warehouse/loading)
"Kn" = (/obj/structure/desertdam/decals/road_edge{icon_state = "road_edge_decal4"},/obj/effect/decal/sand_overlay/sand1/corner1{dir = 1},/turf/open/asphalt,/area/desert_dam/exterior/valley/valley_cargo)
"Ks" = (/obj/structure/prop/dam/boulder/boulder3,/turf/open/desert/dirt{dir = 5; icon_state = "desert_transition_edge1"},/area/desert_dam/exterior/valley/valley_cargo)
Expand Down Expand Up @@ -513,6 +517,7 @@
"Rj" = (/obj/effect/decal/sand_overlay/sand1{dir = 8},/obj/structure/barricade/wooden{dir = 8},/turf/open/asphalt/cement_sunbleached{icon_state = "cement_sunbleached1"},/area/desert_dam/exterior/valley/valley_cargo)
"Rn" = (/turf/open/asphalt/cement_sunbleached{icon_state = "cement_sunbleached1"},/area/desert_dam/exterior/landing_pad_two)
"Rt" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/liquid_fuel,/turf/open/floor/prison{dir = 10; icon_state = "bright_clean"},/area/desert_dam/building/warehouse/warehouse)
"RA" = (/obj/item/clothing/head/helmet/marine/fluff/devilzhand{pixel_x = 16; pixel_y = 9},/obj/item/prop/colony/proptag{pixel_x = 16; pixel_y = -8},/turf/open/desert/dirt,/area/desert_dam/exterior/valley/valley_cargo)
"RN" = (/obj/structure/bed/stool,/turf/open/desert/dirt,/area/desert_dam/exterior/valley/valley_cargo)
"RQ" = (/obj/structure/machinery/landinglight/ds2{dir = 4},/turf/open/asphalt/cement_sunbleached{icon_state = "cement_sunbleached1"},/area/desert_dam/exterior/landing_pad_two)
"RU" = (/obj/structure/pipes/vents/pump{dir = 8},/obj/structure/machinery/power/apc/almayer{dir = 1},/obj/effect/decal/warning_stripes{icon_state = "W"; pixel_x = -1; pixel_y = 1},/obj/effect/decal/warning_stripes{icon_state = "E"; pixel_x = 1},/obj/effect/decal/cleanable/dirt,/turf/open/floor/almayer,/area/golden_arrow/prep_hallway)
Expand Down Expand Up @@ -670,11 +675,11 @@ wLwLwLwaaUaUaUsvRQbjbjbjbjbjbjbjbjbjbjbjUFRnGqqFYqaWQHDlCrIMVrCpIaCpuEBHTqaZBHBH
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wLwLoJvxaUaUIfizizizizizizizizizizizizizizizizizizjlaUaUwLwLwLwLwLwLwLwLwLwLwLwLwLwLwLwLwLwLwLwLwLwLwLwLwLwLwLwLwLwLwLwLVOVOVOVOVOVOVOVOVOVOVO
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