Update dotnet.yml #2
Annotations
12 warnings
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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ConnectionMessage.cs#L106
'ConnectionMessage.Client.NewRoom.action' hides inherited member 'ConnectionMessage.Message.action'. Use the new keyword if hiding was intended.
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ConnectionMessage.cs#L145
'ConnectionMessage.Client.JoinRoom.action' hides inherited member 'ConnectionMessage.Message.action'. Use the new keyword if hiding was intended.
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ConnectionMessage.cs#L158
'ConnectionMessage.Client.LeaveRoom.action' hides inherited member 'ConnectionMessage.Message.action'. Use the new keyword if hiding was intended.
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ConnectionMessage.cs#L116
Non-nullable field '_roomID' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
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ConnectionMessage.cs#L84
Cannot convert null literal to non-nullable reference type.
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ConnectionMessage.cs#L85
Cannot convert null literal to non-nullable reference type.
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GameManager.cs#L99
Possible null reference argument for parameter 'input' in 'bool Regex.IsMatch(string input, string pattern)'.
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Program.cs#L178
'GameManager.UserManager.Drop(IWebSocketConnection)' is obsolete: 'Use RemoveUser instead. | 使用 RemoveUser 代替.'
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Program.cs#L194
'GameManager.UserManager.Drop(IWebSocketConnection)' is obsolete: 'Use RemoveUser instead. | 使用 RemoveUser 代替.'
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Program.cs#L259
'GameManager.UserManager.Drop(IWebSocketConnection)' is obsolete: 'Use RemoveUser instead. | 使用 RemoveUser 代替.'
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