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OSVR-Unity Asset for Linux/Ubuntu version of Unity #200
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Nope, but if you have the OSVR libraries (osvrClient.so, osvrCommon.so, etc.), you should be able to copy them into the plugins folder. Let me know if this works. RenderManager in Unity via the Unity Rendering Plugin is not yet supported: OSVR/OSVR-Unity-Rendering#5 |
To clarify, the steps to take are:
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I copied about 13 libosvr*.so to my Unity 3D project plugin directory (i.e. ~/unity3d_projects/monkeyrun/Assets/Plugins/x86_64) |
The utilities pane is separate functionality from the actual in game usage
of the plugin, it's just a launcher for some utilities that are built with
OSVR Core or commonly distributed with it. The failure of those launchers
should not affect being able to actually load and create content using the
OSVR assets.
On Wed, Dec 14, 2016, 6:55 PM David Chu ***@***.***> wrote:
I copied about 13 libosvr*.so to my Unity 3D project plugin directory
(i.e. ~/unity3d_projects/monkeyrun/Assets/Plugins/x86_64)
wen I brought up the OSVR Utility , I still saw the OSVR Directory path is
Windows' path.
And when I clicked on "print tree" button, there was not re-action. None
of the buttons were enabled.
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You probably don't want them in x86_64 folder, since that's confusing and Unity may default them to the wrong platform based on folder name, but it should still work once you've verified the .so files are marked for Linux. Run the server normally and then play in Unity. The editor utils won't work on linux but are not necessary. |
Basically I'd like to verify the osvr core/server I built on Linux. I don’t have a HMD at this moment. I wonder what the next step I can do? Preferably something more graphical. |
You can run in extended mode with the window on the main monitor, and adjust display settings in the config file, but I'm not sure if the changes will take effect as-expected without a HMD connected. |
Is there a Linux version of OSVR-Unity Asset?
The one I downloaded seems to be for Windows only. After imported into Ubuntu Unity, the server path is hardcoded for Windows. I believe this could be the problem my Unity cannont connect to OSVR server.
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