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OSVR-Unity Android app crashes when multithreaded rendering is enabled
#247
opened Feb 2, 2018 by
DuFF14
Failure in SetColorBufferFromUnity does not trigger non-rendermanager path
#161
opened May 20, 2016 by
rpavlik
Android applications silently fail without explicit internet permissions.
#148
opened Apr 1, 2016 by
chase-cobb
Check if number of Viewers, Eyes, or Surfaces in the scene exceeds the amount expected by DisplayConfig
#118
opened Jan 27, 2016 by
DuFF14
PositionInterface, OrientationInterface, and PoseInterface need optional transform update behavior
#61
opened Jul 9, 2015 by
JeroMiya
Set Application.targetFrameRate to display refresh rate
help wanted
#50
opened Jun 5, 2015 by
DuFF14
Separate compilation to an assembly of the OSVR Unity source
enhancement
#38
opened Mar 30, 2015 by
rpavlik
Report an error message when dependent libraries can't be found
help wanted
#18
opened Feb 25, 2015 by
rpavlik
Use idiomatic .Net naming conventions and other best practices
help wanted
Managed-OSVR
Unity
#14
opened Feb 21, 2015 by
JeroMiya
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