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* Create & Implement INetStreamReader & INetStreamWriter * Add simple stream necessities * Oops * Not for steam 😅
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namespace Obsidian.API; | ||
public interface INetStream : IDisposable, IAsyncDisposable | ||
{ | ||
public long Length { get; } | ||
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public long Position { get; set; } | ||
} |
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namespace Obsidian.API; | ||
public interface INetStreamReader : INetStream | ||
{ | ||
public bool CanRead { get; } | ||
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public sbyte ReadSignedByte(); | ||
public byte ReadUnsignedByte(); | ||
public bool ReadBoolean(); | ||
public ushort ReadUnsignedShort(); | ||
public short ReadShort(); | ||
public int ReadInt(); | ||
public long ReadLong(); | ||
public ulong ReadUnsignedLong(); | ||
public float ReadFloat(); | ||
public double ReadDouble(); | ||
public string ReadString(int maxLength = short.MaxValue); | ||
public int ReadVarInt(); | ||
public byte[] ReadUInt8Array(int length = 0); | ||
public long ReadVarLong(); | ||
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public DateTimeOffset ReadDateTimeOffset(); | ||
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public Vector ReadPosition(); | ||
public Vector ReadAbsolutePosition(); | ||
public VectorF ReadPositionF(); | ||
public VectorF ReadAbsolutePositionF(); | ||
public VectorF ReadAbsoluteFloatPositionF(); | ||
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public SoundPosition ReadSoundPosition(); | ||
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public Angle ReadAngle(); | ||
public Angle ReadFloatAngle(); | ||
public ChatMessage ReadChat(); | ||
public byte[] ReadByteArray(); | ||
public Guid ReadGuid(); | ||
public Guid? ReadOptionalGuid(); | ||
public ItemStack ReadItemStack(); | ||
public Velocity ReadVelocity(); | ||
} |
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namespace Obsidian.API; | ||
public interface INetStreamWriter : INetStream | ||
{ | ||
public bool CanWrite { get; } | ||
public void WriteByte(sbyte value); | ||
public void WriteUnsignedByte(byte value); | ||
public void WriteBoolean(bool value); | ||
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public void WriteUnsignedShort(ushort value); | ||
public void WriteShort(short value); | ||
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public void WriteInt(int value); | ||
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public void WriteLong(long value); | ||
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public void WriteFloat(float value); | ||
public void WriteDouble(double value); | ||
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public void WriteString(string value, int maxLength = short.MaxValue); | ||
public void WriteVarInt(int value); | ||
public void WriteVarInt(Enum value); | ||
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public void WriteLongArray(long[] values); | ||
public void WriteVarLong(long value); | ||
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public void WriteBitSet(BitSet bitset, bool isFixed = false); | ||
public void WriteChat(ChatMessage chatMessage); | ||
public void WriteItemStack(ItemStack itemStack); | ||
public void WriteDateTimeOffset(DateTimeOffset date); | ||
public void WriteSoundEffect(SoundEffect sound); | ||
public void WriteByteArray(byte[] values); | ||
public void WriteUuid(Guid value); | ||
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public byte[] ToArray(); | ||
} |
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