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[Closed due to rework] Add some client and serverbound packets #231

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Czompi
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@Czompi Czompi commented Jan 13, 2022

Add some client and serverbound packets

Login

Clientbound

  • LoginPluginRequest (0x04)

Serverbound

  • LoginPluginResponse (0x02)

Play

Clientbound

  • TradeList (0x06)
  • TabComplete (0x11)

Serverbound

  • SetDifficulty (0x02) // It does nothing (in servers), but added packet anyway
  • TabComplete (0x06)
  • EditBook (0x0B)
  • QueryEntityNbt (0x0C)
  • GenerateStructure (0x0E)
  • LockDifficulty (0x10)
  • PlayerMovement (0x14)
  • VehicleMove (0x15)
  • SteerBoat (0x16)
  • SetRecipeBookState (0x1E)
  • ResourcePackStatus (0x21)
  • SelectTrade (0x23)
  • SetBeaconEffect (0x24)
  • UpdateJigsawBlock (0x29)
  • UpdateSign (0x2B)
  • Spectate (0x2D)

A part of #85.

@Czompi Czompi changed the title Add some serverbound packets [WIP] Add some serverbound packets Jan 13, 2022
@Czompi Czompi marked this pull request as draft January 13, 2022 00:23
@Czompi Czompi changed the title [WIP] Add some serverbound packets [WIP] Add some client and serverbound packets Jan 13, 2022
@Czompi Czompi closed this Jan 14, 2022
@Czompi Czompi deleted the feature/add-serverbound-packets branch January 14, 2022 14:04
@Czompi Czompi restored the feature/add-serverbound-packets branch January 14, 2022 14:04
@Czompi Czompi reopened this Jan 14, 2022
@Czompi Czompi changed the title [WIP] Add some client and serverbound packets [Closed due to rework] Add some client and serverbound packets Jan 22, 2022
@Czompi Czompi closed this Jan 22, 2022
@Czompi Czompi deleted the feature/add-serverbound-packets branch January 22, 2022 13:55
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