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-Support usage of multiple spawn_loadout sections in character descriptions (OpenXRay#1590) -Support for linear space rendering in R4 renderer (OpenXRay#1576) -Fixed "Naruto run" -Fog affects npc vision -Smopth peak -Landscape render phase (IXRAY) -Volumetric light optimization (fixed light flickering by Graff46) -Fixed visual memory manager formula -Optimazed light renderer (https://github.com/OpenXRay/xray-16/pull/1600/files) -Fixed HOM cache (dsh2dsh) -Fixed CKinematics::LL_SetBoneVisible (Anomaly)
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