Releases: Ongion/Dancing-Characters
We ❤️ Edgebug
It wouldn't be right to have just Intern Secretary Eggbug, right?
This release adds Edgebug!
Are they friends? Are they secretly the same person? I'm not sure, but what I do know is that she can dance!
Bravern
I'll Miss You, Cohost
Added Eggbug (bug) as a Dancer
(also baked some ambient occlusion into Megumin's textures, but that's incidental, really. Should I be using separate branches? Probably, but shut up about it!)
Outer Wilds Request Special
This new release contains the astronauts from Outer Wilds (and a character from the DLC!)
It also contains 2B and 9S from Nier Automata, Venom Snake from MGS5, Osaka from Azumanga Daioh, and Bridget from Guilty Gear Strive!
The "I'm Bad At Testing" Special
Found yet more small bugs in my export scripts. Fortunately, this bug really only affected Warmup0003.
However, we also have 2 new dances! Check 'em out!
Bugfix: Old DDR Dances look nicer
When the old DDR dances were originally exported, I retargeted the arm bone to a clavicle bone on the new skeleton by mistake. This meant the dancers would move their clavicles in ways that were unexpected, and frankly just looked bad.
Thankfully, after this, that's no longer the case! I rexported all of those animations but with the bones correctly retargeted this time!
More Characters!
This release adds several new characters
- RINON from DDR (my "guinea pig" for skeletal changes, so to speak)
- Sailor Moon
- Persona 5's Joker (as seen in SSBU) with both Phantom Thief and School Uniform variants!
The change also modified the location of one of the skeletal bones, in an effort to make the animations look a bit nicer.
Stepmania Bugfixes
Fixes some issues specific to Stepmania:
- Characters are no longer in shadow in Stepmania
- Megumin's textures now load properly in Stepmania
Initial Release
The first release! Has a bunch of custom characters, though I haven't finished porting all mine over yet. I'll get to it though!