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[Optimize] Remove importing CoreGraphics on Darwin for CGFloat #95

[Optimize] Remove importing CoreGraphics on Darwin for CGFloat

[Optimize] Remove importing CoreGraphics on Darwin for CGFloat #95

name: Compatibility tests
on:
push:
branches: [main]
pull_request:
branches: [main]
jobs:
compatibility_tests_macos:
name: Execute compatibility tests
strategy:
fail-fast: false
matrix:
include:
- os: macos-13
xcode-version: "15.1" # Swift 5.9.2
runs-on: ${{ matrix.os }}
steps:
- uses: actions/checkout@v4
- name: Setup Xcode
uses: maxim-lobanov/setup-xcode@v1
with:
xcode-version: ${{ matrix.xcode-version }}
- name: Swift version
run: swift --version
- name: Run compatibility tests on OpenSwiftUI + macOS
run: |
swift test \
--build-path .build-compatibility-test-debug
env:
OPENSWIFTUI_COMPATIBILITY_TEST: 0
- name: Run compatibility tests on SwiftUI + macOS
run: |
swift test \
--build-path .build-compatibility-test-debug
env:
OPENSWIFTUI_COMPATIBILITY_TEST: 1
# - name: Run compatibility tests on OpenSwiftUI + iOS
# run: |
# swift test \
# --build-path .build-compatibility-test-debug
# env:
# OPENSWIFTUI_COMPATIBILITY_TEST: 0
# - name: Run compatibility tests on SwiftUI + iOS
# run: |
# swift test \
# --build-path .build-compatibility-test-debug
# env:
# OPENSWIFTUI_COMPATIBILITY_TEST: 1