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GameDB: Valkyrie Profile 2 red forest line fix
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Fixes lines in the red forest.
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JordanTheToaster committed Jan 18, 2024
1 parent 23b72d0 commit 6438988
Showing 1 changed file with 35 additions and 22 deletions.
57 changes: 35 additions & 22 deletions bin/resources/GameIndex.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -1837,10 +1837,11 @@ SCAJ-20177:
gameFixes:
- VuAddSubHack
gsHWFixes:
halfPixelOffset: 2 # Reduces bloom misalignment.
roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
halfPixelOffset: 4 # Reduces bloom misalignment and fixes red forest lines.
cpuFramebufferConversion: 1 # Fixes red forest lines.
textureInsideRT: 1 # Required for swirl battle transition.
nativePaletteDraw: 1
estimateTextureRegion: 1 # Stops the red forest disabling HC.
SCAJ-20178:
name: "Ape Escape - Million Monkeys"
region: "NTSC-Unk"
Expand Down Expand Up @@ -1941,10 +1942,11 @@ SCAJ-20197:
gameFixes:
- VuAddSubHack
gsHWFixes:
halfPixelOffset: 2 # Reduces bloom misalignment.
roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
halfPixelOffset: 4 # Reduces bloom misalignment and fixes red forest lines.
cpuFramebufferConversion: 1 # Fixes red forest lines.
textureInsideRT: 1 # Required for swirl battle transition.
nativePaletteDraw: 1
estimateTextureRegion: 1 # Stops the red forest disabling HC.
SCAJ-20198:
name: "Everybody's Tennis [PS2 The Best]"
region: "NTSC-Unk"
Expand Down Expand Up @@ -6743,10 +6745,11 @@ SCKA-20079:
gameFixes:
- VuAddSubHack
gsHWFixes:
halfPixelOffset: 2 # Reduces bloom misalignment.
roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
halfPixelOffset: 4 # Reduces bloom misalignment and fixes red forest lines.
cpuFramebufferConversion: 1 # Fixes red forest lines.
textureInsideRT: 1 # Required for swirl battle transition.
nativePaletteDraw: 1
estimateTextureRegion: 1 # Stops the red forest disabling HC.
SCKA-20081:
name: "Tekken 5 [PlayStation 2 Big Hit Series]"
region: "NTSC-K"
Expand Down Expand Up @@ -18620,6 +18623,7 @@ SLES-52630:
gsHWFixes:
mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
trilinearFiltering: 1
autoFlush: 1 # Fixes missing lights.
SLES-52631:
name: "Digimon Rumble Arena 2"
region: "PAL-M5"
Expand Down Expand Up @@ -24386,52 +24390,57 @@ SLES-54644:
gameFixes:
- VuAddSubHack
gsHWFixes:
halfPixelOffset: 2 # Reduces bloom misalignment.
roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
halfPixelOffset: 4 # Reduces bloom misalignment and fixes red forest lines.
cpuFramebufferConversion: 1 # Fixes red forest lines.
textureInsideRT: 1 # Required for swirl battle transition.
nativePaletteDraw: 1
estimateTextureRegion: 1 # Stops the red forest disabling HC.
SLES-54645:
name: "Valkyrie Profile 2 - Silmeria"
region: "PAL-F"
gameFixes:
- VuAddSubHack
gsHWFixes:
halfPixelOffset: 2 # Reduces bloom misalignment.
roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
halfPixelOffset: 4 # Reduces bloom misalignment and fixes red forest lines.
cpuFramebufferConversion: 1 # Fixes red forest lines.
textureInsideRT: 1 # Required for swirl battle transition.
nativePaletteDraw: 1
estimateTextureRegion: 1 # Stops the red forest disabling HC.
SLES-54646:
name: "Valkyrie Profile 2 - Silmeria"
region: "PAL-G"
compat: 5
gameFixes:
- VuAddSubHack
gsHWFixes:
halfPixelOffset: 2 # Reduces bloom misalignment.
roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
halfPixelOffset: 4 # Reduces bloom misalignment and fixes red forest lines.
cpuFramebufferConversion: 1 # Fixes red forest lines.
textureInsideRT: 1 # Required for swirl battle transition.
nativePaletteDraw: 1
estimateTextureRegion: 1 # Stops the red forest disabling HC.
SLES-54647:
name: "Valkyrie Profile 2 - Silmeria"
region: "PAL-I"
compat: 5
gameFixes:
- VuAddSubHack
gsHWFixes:
halfPixelOffset: 2 # Reduces bloom misalignment.
roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
halfPixelOffset: 4 # Reduces bloom misalignment and fixes red forest lines.
cpuFramebufferConversion: 1 # Fixes red forest lines.
textureInsideRT: 1 # Required for swirl battle transition.
nativePaletteDraw: 1
estimateTextureRegion: 1 # Stops the red forest disabling HC.
SLES-54648:
name: "Valkyrie Profile 2 - Silmeria"
region: "PAL-S"
gameFixes:
- VuAddSubHack
gsHWFixes:
halfPixelOffset: 2 # Reduces bloom misalignment.
roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
halfPixelOffset: 4 # Reduces bloom misalignment and fixes red forest lines.
cpuFramebufferConversion: 1 # Fixes red forest lines.
textureInsideRT: 1 # Required for swirl battle transition.
nativePaletteDraw: 1
estimateTextureRegion: 1 # Stops the red forest disabling HC.
SLES-54653:
name: "Freak Out - Extreme Freeride"
region: "PAL-M5"
Expand Down Expand Up @@ -43080,10 +43089,11 @@ SLPM-66419:
gameFixes:
- VuAddSubHack
gsHWFixes:
halfPixelOffset: 2 # Reduces bloom misalignment.
roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
halfPixelOffset: 4 # Reduces bloom misalignment and fixes red forest lines.
cpuFramebufferConversion: 1 # Fixes red forest lines.
textureInsideRT: 1 # Required for swirl battle transition.
nativePaletteDraw: 1
estimateTextureRegion: 1 # Stops the red forest disabling HC.
SLPM-66420:
name: フロントミッション4 [アルティメットヒッツ]
name-sort: ふろんとみっしょん4 [あるてぃめっとひっつ]
Expand Down Expand Up @@ -45274,10 +45284,11 @@ SLPM-66782:
gameFixes:
- VuAddSubHack
gsHWFixes:
halfPixelOffset: 2 # Reduces bloom misalignment.
roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
halfPixelOffset: 4 # Reduces bloom misalignment and fixes red forest lines.
cpuFramebufferConversion: 1 # Fixes red forest lines.
textureInsideRT: 1 # Required for swirl battle transition.
nativePaletteDraw: 1
estimateTextureRegion: 1 # Stops the red forest disabling HC.
SLPM-66783:
name: アイドル雀士 スーチーパイIV 「完全限定版・コレクターズエディション」
name-sort: あいどるじゃんし すーちーぱいIV 「かんぜんげんていばん・これくたーずえでぃしょん」
Expand Down Expand Up @@ -61154,6 +61165,7 @@ SLUS-21045:
gsHWFixes:
mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
trilinearFiltering: 1
autoFlush: 1 # Fixes missing lights.
SLUS-21046:
name: "King Arthur"
region: "NTSC-U"
Expand Down Expand Up @@ -63621,10 +63633,11 @@ SLUS-21452:
gameFixes:
- VuAddSubHack
gsHWFixes:
halfPixelOffset: 2 # Reduces bloom misalignment.
roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
halfPixelOffset: 4 # Reduces bloom misalignment and fixes red forest lines.
cpuFramebufferConversion: 1 # Fixes red forest lines.
textureInsideRT: 1 # Required for swirl battle transition.
nativePaletteDraw: 1
estimateTextureRegion: 1 # Stops the red forest disabling HC.
SLUS-21453:
name: "Disney's Meet the Robinsons"
region: "NTSC-U"
Expand Down

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