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GameDB: Various fixes
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JordanTheToaster committed Feb 23, 2025
1 parent c52cebd commit 829e591
Showing 1 changed file with 14 additions and 27 deletions.
41 changes: 14 additions & 27 deletions bin/resources/GameIndex.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -2015,7 +2015,6 @@ SCAJ-20132:
eeClampMode: 2 # Fixes wrong color on some characters and breakable objects.
gsHWFixes:
halfPixelOffset: 1 # Fixes ghosting characters.
mergeSprite: 1 # Align sprite fixes FMVs but not garbage in-game, so needs merge sprite instead.
texturePreloading: 1 # Performs better with partial preload because it is slow on locations outside gameplay foremost.
SCAJ-20133:
name: "Kagero 2 - Dark Illusion"
Expand Down Expand Up @@ -13630,7 +13629,7 @@ SLED-53954:
cpuSpriteRenderBW: 2 # Fixes some bad textures.
cpuCLUTRender: 1 # Fixes the rest of the bad textures.
roundSprite: 1 # Reduces misaligned bloom.
mergeSprite: 1 # Removes bloom explosion around electrical lights and other light sources such as moon/sun.
nativeScaling: 1 # Fixes post processing smoothness and position.
SLED-53977:
name: "Dragon Quest - The Journey of the Cursed King"
region: "PAL-E"
Expand Down Expand Up @@ -15351,7 +15350,6 @@ SLES-50723:
name: "TOCA Race Driver"
region: "PAL-M3"
gsHWFixes:
mergeSprite: 1 # Fixes lighting.
halfPixelOffset: 1 # Fixes vertical lines
SLES-50725:
name: "V-Rally 3"
Expand Down Expand Up @@ -15449,7 +15447,6 @@ SLES-50767:
name: "V8 Supercars Australia - Race Driver"
region: "PAL-A"
gsHWFixes:
mergeSprite: 1 # Fixes lighting.
halfPixelOffset: 1 # Fixes vertical lines
SLES-50768:
name: "Rally Championship"
Expand Down Expand Up @@ -15616,13 +15613,11 @@ SLES-50816:
region: "PAL-M3"
compat: 5
gsHWFixes:
mergeSprite: 1 # Fixes lighting.
halfPixelOffset: 1 # Fixes vertical lines
SLES-50818:
name: "Pro Race Driver"
region: "PAL-I"
gsHWFixes:
mergeSprite: 1 # Fixes lighting.
halfPixelOffset: 1 # Fixes vertical lines
SLES-50820:
name: "Micro Machines"
Expand Down Expand Up @@ -18283,7 +18278,7 @@ SLES-51914:
- "SLES-51914"
gsHWFixes:
halfPixelOffset: 4 # Mostly aligns post processing.
nativeScaling: 2 # Fixes post processing smoothness and position.
nativeScaling: 1 # Fixes post processing smoothness and position.
disablePartialInvalidation: 1 # Fixes textureless graphics ingame.
bilinearUpscale: 2 # Gets rid of center vertical line when upscaling.
SLES-51915:
Expand Down Expand Up @@ -22913,7 +22908,7 @@ SLES-53556:
cpuSpriteRenderBW: 2 # Fixes some bad textures.
cpuCLUTRender: 1 # Fixes the rest of the bad textures.
roundSprite: 1 # Reduces misaligned bloom.
mergeSprite: 1 # Removes bloom explosion around electrical lights and other light sources such as moon/sun.
nativeScaling: 1 # Fixes post processing smoothness and position.
SLES-53557:
name: "Need for Speed - Most Wanted"
region: "PAL-E"
Expand Down Expand Up @@ -23703,7 +23698,6 @@ SLES-53794:
gsHWFixes:
halfPixelOffset: 4 # Fix effects upscaling.
nativeScaling: 2 # Fixes post effects.
mergeSprite: 1 # Align sprite fixes FMVs but not garbage in-game, so needs merge sprite instead.
texturePreloading: 1 # Performs better with partial preload because it is slow on locations outside gameplay foremost.
SLES-53796:
name: "FIFA Street 2"
Expand Down Expand Up @@ -24385,7 +24379,7 @@ SLES-54027:
cpuSpriteRenderBW: 2 # Fixes some bad textures.
cpuCLUTRender: 1 # Fixes the rest of the bad textures.
roundSprite: 1 # Reduces misaligned bloom.
mergeSprite: 1 # Removes bloom explosion around electrical lights and other light sources such as moon/sun.
nativeScaling: 1 # Fixes post processing smoothness and position.
SLES-54030:
name: "Black"
region: "PAL-E"
Expand Down Expand Up @@ -25141,7 +25135,7 @@ SLES-54317:
region: "PAL-M5"
compat: 5
gsHWFixes:
mergeSprite: 1 # Fixes alignment on fire effects.
halfPixelOffset: 4 # Fixes alignment on fire effects.
SLES-54319:
name: "Biker Mice from Mars"
region: "PAL-M5"
Expand Down Expand Up @@ -25713,7 +25707,6 @@ SLES-54483:
compat: 5
gsHWFixes:
recommendedBlendingLevel: 4 # Fixes car reflections.
mergeSprite: 1 # Fixes bluriness.
halfPixelOffset: 4 # Fixes bluriness.
nativeScaling: 2 # Fixes post lighting.
autoFlush: 1 # Fixes post alignment.
Expand Down Expand Up @@ -29913,7 +29906,7 @@ SLKA-25093:
- "SLKA-25093"
gsHWFixes:
halfPixelOffset: 4 # Mostly aligns post processing.
nativeScaling: 2 # Fixes post processing smoothness and position.
nativeScaling: 1 # Fixes post processing smoothness and position.
disablePartialInvalidation: 1 # Fixes textureless graphics ingame.
bilinearUpscale: 2 # Gets rid of center vertical line when upscaling.
SLKA-25095:
Expand Down Expand Up @@ -30986,7 +30979,7 @@ SLKA-25341:
cpuSpriteRenderBW: 2 # Fixes some bad textures.
cpuCLUTRender: 1 # Fixes the rest of the bad textures.
roundSprite: 1 # Reduces misaligned bloom.
mergeSprite: 1 # Removes bloom explosion around electrical lights and other light sources such as moon/sun.
nativeScaling: 1 # Fixes post processing smoothness and position.
SLKA-25342:
name: "Ryu ga Gotoku"
region: "NTSC-K"
Expand Down Expand Up @@ -32048,7 +32041,6 @@ SLPM-55081:
eeClampMode: 2 # Fixes wrong color on some characters and breakable objects.
gsHWFixes:
halfPixelOffset: 1 # Fixes ghosting characters.
mergeSprite: 1 # Align sprite fixes FMVs but not garbage in-game, so needs merge sprite instead.
texturePreloading: 1 # Performs better with partial preload because it is slow on locations outside gameplay foremost.
SLPM-55082:
name: "真・三國無双5 Special [ディスク 1]"
Expand Down Expand Up @@ -34510,7 +34502,6 @@ SLPM-61120:
eeClampMode: 2 # Fixes wrong color on some characters and breakable objects.
gsHWFixes:
halfPixelOffset: 1 # Fixes ghosting characters.
mergeSprite: 1 # Align sprite fixes FMVs but not garbage in-game, so needs merge sprite instead.
texturePreloading: 1 # Performs better with partial preload because it is slow on locations outside gameplay foremost.
SLPM-61121:
name: "KAIDO ~峠の伝説~ [体験版]"
Expand Down Expand Up @@ -41214,7 +41205,7 @@ SLPM-65413:
- "SLPM-65413"
gsHWFixes:
halfPixelOffset: 4 # Mostly aligns post processing.
nativeScaling: 2 # Fixes post processing smoothness and position.
nativeScaling: 1 # Fixes post processing smoothness and position.
disablePartialInvalidation: 1 # Fixes textureless graphics ingame.
bilinearUpscale: 2 # Gets rid of center vertical line when upscaling.
SLPM-65414:
Expand Down Expand Up @@ -44547,7 +44538,6 @@ SLPM-65999:
eeClampMode: 2 # Fixes wrong color on some characters and breakable objects.
gsHWFixes:
halfPixelOffset: 1 # Fixes ghosting characters.
mergeSprite: 1 # Align sprite fixes FMVs but not garbage in-game, so needs merge sprite instead.
texturePreloading: 1 # Performs better with partial preload because it is slow on locations outside gameplay foremost.
SLPM-66000:
name: "コンフリクトデルタⅡ ~湾岸戦争1991~"
Expand Down Expand Up @@ -48135,7 +48125,7 @@ SLPM-66567:
cpuSpriteRenderBW: 2 # Fixes some bad textures.
cpuCLUTRender: 1 # Fixes the rest of the bad textures.
roundSprite: 1 # Reduces misaligned bloom.
mergeSprite: 1 # Removes bloom explosion around electrical lights and other light sources such as moon/sun.
nativeScaling: 1 # Fixes post processing smoothness and position.
SLPM-66568:
name: "ブラザー イン アームズ ロード トゥ ヒル サーティ [UBISOFT BEST]"
name-sort: "ぶらざー いん あーむず ろーど とぅ ひる さーてぃ [UBISOFT BEST]"
Expand Down Expand Up @@ -62650,7 +62640,6 @@ SLUS-20329:
region: "NTSC-U"
compat: 5
gsHWFixes:
mergeSprite: 1 # Fixes lighting.
halfPixelOffset: 1 # Fixes vertical lines
SLUS-20330:
name: "NBA 2K2 - Sega Sports"
Expand Down Expand Up @@ -64556,7 +64545,7 @@ SLUS-20694:
- "SLUS-20710"
gsHWFixes:
halfPixelOffset: 4 # Mostly aligns post processing.
nativeScaling: 2 # Fixes post processing smoothness and position.
nativeScaling: 1 # Fixes post processing smoothness and position.
disablePartialInvalidation: 1 # Fixes textureless graphics ingame.
bilinearUpscale: 2 # Gets rid of center vertical line when upscaling.
SLUS-20695:
Expand Down Expand Up @@ -67988,7 +67977,7 @@ SLUS-21271:
cpuSpriteRenderBW: 2 # Fixes some bad textures.
cpuCLUTRender: 1 # Fixes the rest of the bad textures.
roundSprite: 1 # Reduces misaligned bloom.
mergeSprite: 1 # Removes bloom explosion around electrical lights and other light sources such as moon/sun.
nativeScaling: 1 # Fixes post processing smoothness and position.
SLUS-21272:
name: "Super Monkey Ball Adventure"
region: "NTSC-U"
Expand Down Expand Up @@ -68244,7 +68233,7 @@ SLUS-21306:
region: "NTSC-U"
compat: 5
gsHWFixes:
mergeSprite: 1 # Fixes alignment on fire effects.
halfPixelOffset: 4 # Fixes alignment on fire effects.
SLUS-21307:
name: "Ice Age 2 - The Meltdown"
region: "NTSC-U"
Expand Down Expand Up @@ -68706,7 +68695,6 @@ SLUS-21373:
gsHWFixes:
halfPixelOffset: 4 # Fix effects upscaling.
nativeScaling: 2 # Fixes post effects.
mergeSprite: 1 # Align sprite fixes FMVs but not garbage in-game, so needs merge sprite instead.
texturePreloading: 1 # Performs better with partial preload because it is slow on locations outside gameplay foremost.
SLUS-21374:
name: "Marvel - Ultimate Alliance"
Expand Down Expand Up @@ -68886,7 +68874,7 @@ SLUS-21399:
cpuSpriteRenderBW: 2 # Fixes some bad textures.
cpuCLUTRender: 1 # Fixes the rest of the bad textures.
roundSprite: 1 # Reduces misaligned bloom.
mergeSprite: 1 # Removes bloom explosion around electrical lights and other light sources such as moon/sun.
nativeScaling: 1 # Fixes post processing smoothness and position.
SLUS-21400:
name: "Monster House"
region: "NTSC-U"
Expand Down Expand Up @@ -69212,7 +69200,6 @@ SLUS-21449:
compat: 5
gsHWFixes:
recommendedBlendingLevel: 4 # Fixes car reflections.
mergeSprite: 1 # Fixes bluriness.
halfPixelOffset: 4 # Fixes bluriness.
nativeScaling: 2 # Fixes post lighting.
autoFlush: 1 # Fixes post alignment.
Expand Down Expand Up @@ -72687,7 +72674,7 @@ SLUS-29185:
cpuSpriteRenderBW: 2 # Fixes some bad textures.
cpuCLUTRender: 1 # Fixes the rest of the bad textures.
roundSprite: 1 # Reduces misaligned bloom.
mergeSprite: 1 # Removes bloom explosion around electrical lights and other light sources such as moon/sun.
nativeScaling: 1 # Fixes post processing smoothness and position.
SLUS-29188:
name: "Steambot Chronicles [Regular Demo]"
region: "NTSC-U"
Expand Down

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