Releases: PGMDev/Events
Releases · PGMDev/Events
Release d8004a63d0d7642a3baa200603e607f0941c9a69
events-d8004a63d0d7642a3baa200603e607f0941c9a69 Update to Cloud 2.0 and adapt to upstream changes (#33)
Release 9671be2b4338b99de09aaf16e4501cfe9cb53faa
Fix team sync bypassing issues & add allow-spectators config option (… …#32) Signed-off-by: Pablo Herrera <[email protected]> Co-authored-by: Pugzy <[email protected]>
Release 84792994f607c7ee7ebacd262a737a96b40c7f1b
Make team registration order consistent (#31) Signed-off-by: Pablo Herrera <[email protected]>
Release 80888271b5667710152681e4bd348874082ebb7f
events-80888271b5667710152681e4bd348874082ebb7f Update to latest pgm changes
Release 976ba89ea7ed446b7c8f1383d68271940e0ccacc
Update PGM switch to cloud command framework Signed-off-by: Pugzy <[email protected]>
Release c9a0c86b7df43aa7ce721d8572fb91eeaf305580
events-c9a0c86b7df43aa7ce721d8572fb91eeaf305580 Bump to latest PGM with adventure relocation change (#28)
Release ea7d0058a1027cba8786edd101012bfa8b68bf6e
Announce who updated a teams ready state (#26) Signed-off-by: Pugzy <[email protected]>
Release 26a175b871d5fcf7d1a109a5eb925485cfd236a4
Merge pull request #27 from Pugzy/pgm-bump Bump PGM dependency version
Release b21edc15866d802c059524650280915557fc0f34
Make ready clickable and phase dependant (#24) * Make ready clickable and phase dependant Signed-off-by: Pugzy <[email protected]> * Update Components from feedback Signed-off-by: Pugzy <[email protected]> * Add ready manager checks for match and party Signed-off-by: Pugzy <[email protected]> * Fix NPE using optional player team Signed-off-by: Pugzy <[email protected]>
Release 02b77efbbc5f9e2d6ac79653f6623626a1dc6946
Merge pull request #21 from Pugzy/remove-debug-win Remove unformatted broadcast of winning team name