This repository has been archived by the owner on Sep 22, 2024. It is now read-only.
- Redid logo
- Decrustified some chunkdata stuff
- Added view distance resizing
- Added a lazy meshing option
- Optimized chunk requests
- Added natural lighting
- Made the random number algorithm slightly more random
- Changed lighting from 12-bit RGB (R4G4B4) to 15-bit RGB (R5G5B5)
- Changed bedrock texture
- Increased world height to 512
- Added cave culling
- Improve config loading