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update
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JoseAaronLopezGarcia committed Jul 24, 2023
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5 changes: 5 additions & 0 deletions CHANGELOG.md
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# ARK Changelog

## Version 4.20.61 (2023-07-06):
- https://github.com/PSP-Archive/ARK-4/releases/tag/r42061
- You can now play `PS1` games on `PS Vita Standalone` installations. Uses the original `Pops` from `PSP` and the `Peops SPU` plugin.
- Several small fixes and improvements.

## Version 4.20.60 (2023-07-06):
- https://github.com/PSP-Archive/ARK-4/releases/tag/r42060
- (Rev 6) Fixed issue where launcher would not load. Refactor of plugins code in core CFW module.
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7 changes: 2 additions & 5 deletions ISSUES.md
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- Implement PS1CFW/VitaPops.

# General CFW Issues
- Per-game settings and plugins aren't working with physical UMD discs.
- ???

# PSP Issues
- ???

# Vita Standalone
- PS1 games don't work (there are two ways to fix this and each of them is not fully explored yet).
- High memory support doesn't work due to that area of RAM being used to load flash files.
- There is no native Vita-side patching done, so there's some limitations imposed by Official Sony pspemu (can't create folders in /PSP/GAME/, can't create files named EBOOT.PBP, etc), some workarounds include being able to use /PSP/APPS/ and /PSP/VHBL/ folders for homebrews and alternative names for eboots (FBOOT.PBP, VBOOT.PBP, wmenu.bin).
- The Leda plugin conflicts with rebootex runtime module loading, shouldn't be much of an issue since no homebrew or plugin uses rebootex runtime module loading on Vita.
- ???

# Vita Adrenaline
- ???
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