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2.6.1 | New Mythic Mobs Mechanics and Bug Fixes

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@PZDonny PZDonny released this 19 Jan 05:36
4eaf5e3

RECOMMENDED UPDATE

This update brings...

  • Two new MythicMobs Skill Mechanics for animations and controllers ✌
  • Display Controller Config Updates 📋
  • Bug Fixes 🐛
  • New WIKI

Display Controller Changes

  • "defaultFollowProperties" can now have a "stateFilter" applied to it
  • Added two new MythicMobs Mechanics deustate and deustop
    • deustate{id=controller-id;newState="state-id} @self allows switching to a a different animation state by its state-id
    • deustop @self unsets the current animation state, stopping the currently playing animation

Bug Fixes and QOL

  • Fixed an issue causing Interaction entities to not be properly aligned with a mounted group (or a display controller group / mythic mob group)
  • Fixed the vertical offset set by a controller not properly applying to an already existing controller group/model after a server restart
  • Fixed damageDelay for melee state not functioning as intended
  • Automatic animation states will no longer update if the controlling entity's AI is disabled

What's Changed

Full Changelog: 2.6.0...2.6.1