Releases: Panzerschrek/Chasm-Reverse
Releases · Panzerschrek/Chasm-Reverse
0.3
0.29.5
This is bugfix release.
*) Models collisions improvement. Now, some models acts like cylinders, some - like quadrangular prisms.
*) Some walls is passable from back side.
*) Teleports radius increased.
0.29
New in this release:
- Invisibility
- Textures filtering
- Some game physics fixes
- Perspective type setting
- Some actions added for F1-F12 keys
win64 test build 2
Win64 build with gcc7 by entryway (http://www.gamedev.ru/users/?id=19212)
win64 test build
Win64 build by "Dampire" (http://www.gamedev.ru/users/?id=32095)
0.28
New in this release:
- Procedures sounds
- Fullscreen blend effects
- Monsters improvement
- Mortal walls improvement
- Random damage variations
- Small HUD mode
- MSAA support in OpenGL renderer
And some minor changes
0.27
New in this release:
- Shadows
- Collisions improvement
- Gibs
0.26
New in this release:
- Software renderer.
- Cutscenes.
- Monsters improvement.
0.25
New in this release:
- Save/load.
- Memory usage decreasing.
- Pause.
- Logging.
0.24
New in this release:
- Settings
- New lighting - with support of dynamic lights
- Mortal walls
- Minimap