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Releases: Panzerschrek/Chasm-Reverse

0.3

03 Dec 05:05
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New in this release:

  • Net game improvement
  • Minor graphics improvement and bug fixes
  • Some game logic fixes

0.29.5

27 Jul 14:35
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This is bugfix release.
*) Models collisions improvement. Now, some models acts like cylinders, some - like quadrangular prisms.
*) Some walls is passable from back side.
*) Teleports radius increased.

0.29

25 Jul 04:18
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New in this release:

  • Invisibility
  • Textures filtering
  • Some game physics fixes
  • Perspective type setting
  • Some actions added for F1-F12 keys

win64 test build 2

14 Jul 12:20
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Win64 build with gcc7 by entryway (http://www.gamedev.ru/users/?id=19212)

win64 test build

10 Jul 16:16
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0.28

04 Jun 03:06
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New in this release:

  • Procedures sounds
  • Fullscreen blend effects
  • Monsters improvement
  • Mortal walls improvement
  • Random damage variations
  • Small HUD mode
  • MSAA support in OpenGL renderer

And some minor changes

0.27

03 May 08:06
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New in this release:

  • Shadows
  • Collisions improvement
  • Gibs

0.26

22 Apr 06:21
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New in this release:

  • Software renderer.
  • Cutscenes.
  • Monsters improvement.

0.25

08 Mar 09:40
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New in this release:

  • Save/load.
  • Memory usage decreasing.
  • Pause.
  • Logging.

0.24

25 Feb 09:03
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New in this release:

  • Settings
  • New lighting - with support of dynamic lights
  • Mortal walls
  • Minimap