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@ParkPulse-dev

ParkPulse-dev

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  1. CatchMe CatchMe Public

    C#

Repositories

Showing 10 of 13 repositories
  • ParkPulse Public

    ParkPulse is a multiplayer competitive game between 2 players. The faster player that parks his car in the parking spots wins.

    ParkPulse-dev/ParkPulse’s past year of commit activity
    C# 0 0 0 0 Updated Jul 16, 2024
  • Plumber Public
    ParkPulse-dev/Plumber’s past year of commit activity
    C# 0 0 0 0 Updated Mar 8, 2024
  • CatchMe Public
    ParkPulse-dev/CatchMe’s past year of commit activity
    C# 0 0 0 0 Updated Mar 8, 2024
  • Spaceship-Borders-NextLevel Public

    Week 3 Assignment. Spaceship with borders for screen wrap and walls, and NextLevel conditioned on max points treshold.

    ParkPulse-dev/Spaceship-Borders-NextLevel’s past year of commit activity
    C# 0 0 0 0 Updated Mar 8, 2024
  • GoldMine Public

    Week 3 Assignment. Gold-Miner's game process implementation.

    ParkPulse-dev/GoldMine’s past year of commit activity
    C# 0 0 0 0 Updated Mar 8, 2024
  • AngryBirdsStyle Public

    AngryBirds style small game implementation. 3 levels of difficulties.

    ParkPulse-dev/AngryBirdsStyle’s past year of commit activity
    C# 0 0 0 0 Updated Mar 8, 2024
  • TileMap02 Public
    ParkPulse-dev/TileMap02’s past year of commit activity
    C# 0 0 0 0 Updated Feb 14, 2024
  • TileMap01 Public
    ParkPulse-dev/TileMap01’s past year of commit activity
    C# 0 0 0 0 Updated Feb 14, 2024
  • ParkPulse-dev/02-preFabs-triggers-improvement’s past year of commit activity
    ShaderLab 0 0 0 0 Updated Jan 25, 2024
  • CatchMeGame Public
    ParkPulse-dev/CatchMeGame’s past year of commit activity
    C# 0 0 0 0 Updated Jan 25, 2024

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