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Add support for Perfidy "% chance to avoid chaos damage from hits" #784

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4 changes: 2 additions & 2 deletions src/Data/ModCache.lua
Original file line number Diff line number Diff line change
Expand Up @@ -1394,6 +1394,7 @@ c["25% chance for Projectiles to Pierce Enemies within 3m distance of you"]={{[1
c["25% chance for Trigger skills to refund half of Energy Spent"]={{}," for Trigger skills to refund half of Energy Spent "}
c["25% chance on Consuming a Shock on an Enemy to reapply it"]={{}," on Consuming a Shock on an Enemy to reapply it "}
c["25% chance on Shocking Enemies to created Shocked Ground"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="OnShockedGround"},flags=0,keywordFlags=0,name="ShockBase",type="BASE",value=20}},nil}
c["25% chance to Avoid Chaos Damage from Hits"]={{[1]={flags=0,keywordFlags=0,name="AvoidChaosDamageChance",type="BASE",value=25}},nil}
c["25% chance to Avoid Physical Damage from Hits"]={{[1]={flags=0,keywordFlags=0,name="AvoidPhysicalDamageChance",type="BASE",value=25}},nil}
c["25% chance to Intimidate Enemies for 4 seconds on Hit"]={{}," to Intimidate Enemies "}
c["25% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=25}},nil}
Expand Down Expand Up @@ -1780,8 +1781,7 @@ c["4% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost
c["4% reduced Reservation of Herald Skills"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="Reserved",type="INC",value=-4}},nil}
c["4.5 Life Regeneration per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=4.5}},nil}
c["4.6 Life Regeneration per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=4.6}},nil}
c["40% chance to Avoid Chaos Damage from Hits"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="BASE",value=40}}," to Avoid from Hits "}
c["40% chance to Avoid Chaos Damage from Hits Enemies in your Presence are Intimidated"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="BASE",value=40}}," to Avoid from Hits Enemies in your Presence are Intimidated "}
c["40% chance to Avoid Chaos Damage from Hits"]={{[1]={flags=0,keywordFlags=0,name="AvoidChaosDamageChance",type="BASE",value=40}},nil}
c["40% chance to Avoid Physical Damage from Hits"]={{[1]={flags=0,keywordFlags=0,name="AvoidPhysicalDamageChance",type="BASE",value=40}},nil}
c["40% faster Curse Activation"]={{[1]={flags=0,keywordFlags=0,name="CurseFrequency",type="INC",value=40}},nil}
c["40% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=40}},nil}
Expand Down
1 change: 1 addition & 0 deletions src/Modules/ModParser.lua
Original file line number Diff line number Diff line change
Expand Up @@ -329,6 +329,7 @@ local modNameList = {
["energy shield when you block"] = "EnergyShieldOnBlock",
["maximum chance to dodge spell hits"] = "SpellDodgeChanceMax",
["to avoid physical damage from hits"] = "AvoidPhysicalDamageChance",
["to avoid chaos damage from hits"] = "AvoidChaosDamageChance",
["to avoid fire damage when hit"] = "AvoidFireDamageChance",
["to avoid fire damage from hits"] = "AvoidFireDamageChance",
["to avoid cold damage when hit"] = "AvoidColdDamageChance",
Expand Down