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Merge pull request #43 from Perkedel/sammer-wehe
Release as is. Because I've had too many other businesses
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# https://github.com/Perkedel/Where_Is_LoadingBar_Functionality/blob/master/.circleci/config.yml | ||
# # https://nakyle.com/godot-ci/ | ||
version: 2.1 | ||
jobs: | ||
build: | ||
machine: | ||
image: ubuntu-2004:202111-01 | ||
steps: | ||
- checkout | ||
- run: | ||
name: Just check updates & install dependencies | ||
command: | | ||
sudo add-apt-repository ppa:haxe/releases -y | ||
sudo apt update | ||
sudo apt upgrade -y | ||
sudo apt -y install wget zip unzip | ||
sudo apt install neko -y | ||
sudo apt install luajit -y | ||
sudo apt install build-essential avr-libc -y | ||
sudo apt install libgl1-mesa-dev libglu1-mesa-dev libasound2-dev libx11-dev libxext-dev libxi-dev libxrandr-dev libxinerama-dev -y | ||
sudo apt install gcc-9 g++-9 gcc-9-multilib g++-9-multilib -y | ||
- run: | ||
name: setup Haxe and libraries and build them all | ||
environment: | ||
HAXELIB_ROOT: /home/circleci/haxelib | ||
HAXE_INSTALLDIR: /home/circleci/haxe | ||
command: | | ||
cd ~ | ||
wget https://github.com/HaxeFoundation/haxe/releases/download/4.2.4/haxe-4.2.4-linux64.tar.gz | ||
mkdir -p $HAXE_INSTALLDIR | ||
tar -xf haxe-4.2.4-linux64.tar.gz -C $HAXE_INSTALLDIR | ||
export PATH=$PATH:$HAXE_INSTALLDIR/haxe_20211022152000_ab0c054 | ||
ls | ||
pwd | ||
mkdir -p $HAXELIB_ROOT && haxelib setup $HAXELIB_ROOT | ||
- run: | ||
name: Install Libraries of Haxe yeah | ||
command: | | ||
haxelib install lime | ||
haxelib install openfl | ||
haxelib install flixel | ||
haxelib run lime setup flixel -y | ||
haxelib run lime setup -y | ||
haxelib install flixel-tools | ||
haxelib install flixel-addons | ||
haxelib install flixel-ui | ||
haxelib install hscript | ||
haxelib install flixel-addons | ||
haxelib git faxe https://github.com/uhrobots/faxe | ||
haxelib install polymod | ||
haxelib git discord_rpc https://github.com/Aidan63/linc_discord-rpc | ||
haxelib git extension-webm https://github.com/GrowtopiaFli/extension-webm | ||
haxelib run lime rebuild extension-webm linux | ||
haxelib git linc_luajit https://github.com/MasterEric/linc_luajit.git | ||
haxelib git hxvm-luajit https://github.com/nebulazorua/hxvm-luajit.git | ||
haxelib install actuate | ||
haxelib git faxe https://github.com/uhrobots/faxe | ||
haxelib git discord_rpc https://github.com/Aidan63/linc_discord-rpc | ||
haxelib git linc_luajit https://github.com/MasterEric/linc_luajit.git | ||
haxelib git hxvm-luajit https://github.com/nebulazorua/hxvm-luajit.git | ||
haxelib install actuate | ||
haxelib install android6permissions | ||
haxelib git haxe-hardware https://github.com/Perkedel/haxe-hardware.git | ||
haxelib git hscript-ex https://github.com/ianharrigan/hscript-ex # for the alternative against Lua, like BulbyVR's FNFM+ | ||
haxelib install tjson #BulbyVR used TJSON for JSON parsing instead of built-in JSON handlers. | ||
haxelib install uniontypes #BulbyVR used this | ||
haxelib install json2object #BulbyVR used this to convert JSON to object | ||
haxelib install extension-webview #luckydog7 for Android | ||
haxelib git xinput https://github.com/furusystems/openfl-xinput.git | ||
haxelib install haxe-files | ||
haxelib install hxcpp-debug-server | ||
haxelib install tink_core | ||
haxelib install grig.audio | ||
haxelib install grig.midi | ||
haxelib git tentools https://github.com/TentaRJ/tentools.git | ||
haxelib git systools https://github.com/haya3218/systools | ||
haxelib run lime rebuild systools linux | ||
haxelib install haxe-strings | ||
haxelib install firetongue | ||
haxelib install hxp | ||
haxelib install svg | ||
haxelib install format | ||
haxelib install lime-tools | ||
haxelib install haxeui | ||
haxelib install haxeui-core | ||
haxelib install haxeui-openfl | ||
haxelib install haxeui-flixel | ||
haxelib git openfl-xinput https://github.com/furusystems/openfl-xinput | ||
haxelib install yagp | ||
haxelib run lime rebuild yagp linux | ||
haxelib list | ||
- run: | ||
name: get more stuffs! | ||
command: | | ||
wget -q -O butler.zip https://broth.itch.ovh/butler/linux-amd64/LATEST/archive/default | ||
unzip butler.zip | ||
chmod +x ./butler | ||
pwd | ||
ls | ||
echo ha hi ha hu huha | ||
cd ~/project/kaded-fnf-mods | ||
wget https://gist.github.com/JOELwindows7/ba79db473ab5e4765293fb19c62240cb/raw/d5fc74359ec9ae272003c5d715d04b4dbbd7810d/GJkeys.hx | ||
ls | ||
pwd | ||
mv ./GJkeys.hx ~/project/kaded-fnf-mods/source/GJKeys.hx | ||
- run: | ||
name: Just build this game already Linux | ||
command: | | ||
cd ~/projects/kaded-fnf-mods | ||
haxelib run lime build linux | ||
haxelib run lime build linux -32 -D32bit | ||
tar -cvf last-funkin-moments.tar -C ~/project/kaded-fnf-mods/export/release/linux/bin . | ||
tar -cvf last-funkin-moments-32bit.tar -C ~/project/kaded-fnf-mods/export/32bit/linux/bin . | ||
cd ~ | ||
./butler push ~/project/kaded-fnf-mods/export/release/linux/bin joelwindows7/last-funkin-moments:linux-circleCI | ||
- run: | ||
name: Just build this game already HTML5 | ||
command: | | ||
cd ~/project/kaded-fnf-mods | ||
haxelib run lime build html5 | ||
tar -cvf last-funkin-moments-html5.tar -C ~/project/kaded-fnf-mods/export/release/html5/bin | ||
cd ~ | ||
./butler push ~/project/kaded-fnf-mods/export/release/html5/bin joelwindows7/last-funkin-moments:html5-circleCI | ||
########## unfortunately that each run did not recognize each other | ||
|
||
# https://github.com/Perkedel/Where_Is_LoadingBar_Functionality/blob/master/.circleci/config.yml | ||
# # https://nakyle.com/godot-ci/ | ||
version: 2.1 | ||
jobs: | ||
build: | ||
machine: | ||
image: ubuntu-2004:202111-01 | ||
steps: | ||
- checkout | ||
- run: | ||
name: Just check updates & install dependencies | ||
command: | | ||
sudo add-apt-repository ppa:haxe/releases -y | ||
sudo apt update | ||
sudo apt upgrade -y | ||
sudo apt -y install wget zip unzip | ||
sudo apt install neko -y | ||
sudo apt install luajit -y | ||
sudo apt install build-essential avr-libc -y | ||
sudo apt install libgl1-mesa-dev libglu1-mesa-dev libasound2-dev libx11-dev libxext-dev libxi-dev libxrandr-dev libxinerama-dev -y | ||
sudo apt install gcc-9 g++-9 gcc-9-multilib g++-9-multilib -y | ||
- run: | ||
name: setup Haxe and libraries and build them all | ||
environment: | ||
HAXELIB_ROOT: /home/circleci/haxelib | ||
HAXE_INSTALLDIR: /home/circleci/haxe | ||
command: | | ||
cd ~ | ||
wget https://github.com/HaxeFoundation/haxe/releases/download/4.2.4/haxe-4.2.4-linux64.tar.gz | ||
mkdir -p $HAXE_INSTALLDIR | ||
tar -xf haxe-4.2.4-linux64.tar.gz -C $HAXE_INSTALLDIR | ||
export PATH=$PATH:$HAXE_INSTALLDIR/haxe_20211022152000_ab0c054 | ||
ls | ||
pwd | ||
mkdir -p $HAXELIB_ROOT && haxelib setup $HAXELIB_ROOT | ||
- run: | ||
name: Install Libraries of Haxe yeah | ||
command: | | ||
haxelib install lime | ||
haxelib install openfl | ||
haxelib install flixel | ||
haxelib run lime setup flixel -y | ||
haxelib run lime setup -y | ||
haxelib install flixel-tools | ||
haxelib install flixel-addons | ||
haxelib install flixel-ui | ||
haxelib install hscript | ||
haxelib install flixel-addons | ||
haxelib git faxe https://github.com/uhrobots/faxe | ||
haxelib install polymod | ||
haxelib git discord_rpc https://github.com/Aidan63/linc_discord-rpc | ||
haxelib git extension-webm https://github.com/GrowtopiaFli/extension-webm | ||
haxelib run lime rebuild extension-webm linux | ||
haxelib git linc_luajit https://github.com/MasterEric/linc_luajit.git | ||
haxelib git hxvm-luajit https://github.com/nebulazorua/hxvm-luajit.git | ||
haxelib install actuate | ||
haxelib git faxe https://github.com/uhrobots/faxe | ||
haxelib git discord_rpc https://github.com/Aidan63/linc_discord-rpc | ||
haxelib git linc_luajit https://github.com/MasterEric/linc_luajit.git | ||
haxelib git hxvm-luajit https://github.com/nebulazorua/hxvm-luajit.git | ||
haxelib install actuate | ||
haxelib install android6permissions | ||
haxelib git haxe-hardware https://github.com/Perkedel/haxe-hardware.git | ||
haxelib git hscript-ex https://github.com/ianharrigan/hscript-ex # for the alternative against Lua, like BulbyVR's FNFM+ | ||
haxelib install tjson #BulbyVR used TJSON for JSON parsing instead of built-in JSON handlers. | ||
haxelib install uniontypes #BulbyVR used this | ||
haxelib install json2object #BulbyVR used this to convert JSON to object | ||
haxelib install extension-webview #luckydog7 for Android | ||
haxelib git xinput https://github.com/furusystems/openfl-xinput.git | ||
haxelib install haxe-files | ||
haxelib install hxcpp-debug-server | ||
haxelib install tink_core | ||
haxelib install grig.audio | ||
haxelib install grig.midi | ||
haxelib git tentools https://github.com/TentaRJ/tentools.git | ||
haxelib git systools https://github.com/haya3218/systools | ||
haxelib run lime rebuild systools linux | ||
haxelib install haxe-strings | ||
haxelib install firetongue | ||
haxelib install hxp | ||
haxelib install svg | ||
haxelib install format | ||
haxelib install lime-tools | ||
haxelib install haxeui | ||
haxelib install haxeui-core | ||
haxelib install haxeui-openfl | ||
haxelib install haxeui-flixel | ||
haxelib git openfl-xinput https://github.com/furusystems/openfl-xinput | ||
haxelib install yagp | ||
haxelib run lime rebuild yagp linux | ||
haxelib list | ||
- run: | ||
name: get more stuffs! | ||
command: | | ||
wget -q -O butler.zip https://broth.itch.ovh/butler/linux-amd64/LATEST/archive/default | ||
unzip butler.zip | ||
chmod +x ./butler | ||
pwd | ||
ls | ||
echo ha hi ha hu huha | ||
cd ~/project/kaded-fnf-mods | ||
wget https://gist.github.com/JOELwindows7/ba79db473ab5e4765293fb19c62240cb/raw/d5fc74359ec9ae272003c5d715d04b4dbbd7810d/GJkeys.hx | ||
ls | ||
pwd | ||
mv ./GJkeys.hx ~/project/kaded-fnf-mods/source/GJKeys.hx | ||
- run: | ||
name: Just build this game already Linux | ||
command: | | ||
cd ~/projects/kaded-fnf-mods | ||
haxelib run lime build linux | ||
haxelib run lime build linux -32 -D32bit | ||
tar -cvf last-funkin-moments.tar -C ~/project/kaded-fnf-mods/export/release/linux/bin . | ||
tar -cvf last-funkin-moments-32bit.tar -C ~/project/kaded-fnf-mods/export/32bit/linux/bin . | ||
cd ~ | ||
./butler push ~/project/kaded-fnf-mods/export/release/linux/bin joelwindows7/last-funkin-moments:linux-circleCI | ||
- run: | ||
name: Just build this game already HTML5 | ||
command: | | ||
cd ~/project/kaded-fnf-mods | ||
haxelib run lime build html5 | ||
tar -cvf last-funkin-moments-html5.tar -C ~/project/kaded-fnf-mods/export/release/html5/bin | ||
cd ~ | ||
./butler push ~/project/kaded-fnf-mods/export/release/html5/bin joelwindows7/last-funkin-moments:html5-circleCI | ||
########## unfortunately that each run did not recognize each other | ||
|
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Disabled the 1 click file daddy on GameBanana because this mod is executable. |
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# These are supported funding model platforms | ||
|
||
github: [JOELwindows7] # Replace with up to 4 GitHub Sponsors-enabled usernames e.g., [user1, user2] | ||
# patreon: JOELwindows7 # Replace with a single Patreon username | ||
# open_collective: # Replace with a single Open Collective username | ||
ko_fi: JOELwindows7 # Replace with a single Ko-fi username | ||
# tidelift: # Replace with a single Tidelift platform-name/package-name e.g., npm/babel | ||
# community_bridge: # Replace with a single Community Bridge project-name e.g., cloud-foundry | ||
liberapay: JOELwindows7 # Replace with a single Liberapay username | ||
# issuehunt: Perkedel/kaded_fnf_mods # Replace with a single IssueHunt username | ||
# otechie: # Replace with a single Otechie username | ||
custom: [https://cointr.ee/joelwindows7, https://github.com/Perkedel/HexagonEngine] # Replace with up to 4 custom sponsorship URLs e.g., ['link1', 'link2'] | ||
# These are supported funding model platforms | ||
|
||
github: [JOELwindows7] # Replace with up to 4 GitHub Sponsors-enabled usernames e.g., [user1, user2] | ||
# patreon: JOELwindows7 # Replace with a single Patreon username | ||
# open_collective: # Replace with a single Open Collective username | ||
ko_fi: JOELwindows7 # Replace with a single Ko-fi username | ||
# tidelift: # Replace with a single Tidelift platform-name/package-name e.g., npm/babel | ||
# community_bridge: # Replace with a single Community Bridge project-name e.g., cloud-foundry | ||
liberapay: JOELwindows7 # Replace with a single Liberapay username | ||
# issuehunt: Perkedel/kaded_fnf_mods # Replace with a single IssueHunt username | ||
# otechie: # Replace with a single Otechie username | ||
custom: [https://cointr.ee/joelwindows7, https://github.com/Perkedel/HexagonEngine] # Replace with up to 4 custom sponsorship URLs e.g., ['link1', 'link2'] |
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@@ -1,29 +1,29 @@ | ||
--- | ||
name: Betrayal Report | ||
about: Report asset license betrayals | ||
title: '(BETRAYAL): Author_Name Assets_Betrayed' | ||
labels: betrayal | ||
assignees: '' | ||
|
||
--- | ||
#### Please check for duplicates, similar issues or closed issues with the same problem, as well performing simple troubleshooting steps (such as playing mentioned betrayed part of the mod) before submitting an issue. | ||
Also, you can refer to entire mods made per author, MULTIPLE REPORT IN ONE ISSUE ALLOWED (per author). e.g. if the betrayal happens for all that authored by that same person, then you can just write the name so it looks like this in title: `(BETRAYAL): Author_Name` just like that. | ||
|
||
# Who is the name of the author that betrayed their licenses? | ||
<!-- e.g. Choves Ames --> | ||
|
||
# Which assets or mod yoinks in this mod got hit with the betrayal? | ||
<!-- e.g. FNF Week Choves vs. Neba --> | ||
|
||
# What license the asset was, and what license it is now? | ||
<!-- e.g. was CC4.0-BY-SA, now is Choves' Proprietary EULA / CC4.0-BY-ND-NC --> | ||
|
||
# Link to the mod? | ||
<!-- any mod page link! GameBanana, itch, NexusMods, etc etc. --> | ||
<!-- you may post as all as possible multiple links related --> | ||
<!-- if the betrayal applies to all by the author, then give the profile page. --> | ||
<!-- Though, it is Recommended to post multiple links in that profile to help us survey and confirm --> | ||
|
||
# any other details? | ||
<!-- e.g. apparently, Choves changed his mind 180 degress towards stinginess and evilness for sake of self greed thingy --> | ||
|
||
--- | ||
name: Betrayal Report | ||
about: Report asset license betrayals | ||
title: '(BETRAYAL): Author_Name Assets_Betrayed' | ||
labels: betrayal | ||
assignees: '' | ||
|
||
--- | ||
#### Please check for duplicates, similar issues or closed issues with the same problem, as well performing simple troubleshooting steps (such as playing mentioned betrayed part of the mod) before submitting an issue. | ||
Also, you can refer to entire mods made per author, MULTIPLE REPORT IN ONE ISSUE ALLOWED (per author). e.g. if the betrayal happens for all that authored by that same person, then you can just write the name so it looks like this in title: `(BETRAYAL): Author_Name` just like that. | ||
|
||
# Who is the name of the author that betrayed their licenses? | ||
<!-- e.g. Choves Ames --> | ||
|
||
# Which assets or mod yoinks in this mod got hit with the betrayal? | ||
<!-- e.g. FNF Week Choves vs. Neba --> | ||
|
||
# What license the asset was, and what license it is now? | ||
<!-- e.g. was CC4.0-BY-SA, now is Choves' Proprietary EULA / CC4.0-BY-ND-NC --> | ||
|
||
# Link to the mod? | ||
<!-- any mod page link! GameBanana, itch, NexusMods, etc etc. --> | ||
<!-- you may post as all as possible multiple links related --> | ||
<!-- if the betrayal applies to all by the author, then give the profile page. --> | ||
<!-- Though, it is Recommended to post multiple links in that profile to help us survey and confirm --> | ||
|
||
# any other details? | ||
<!-- e.g. apparently, Choves changed his mind 180 degress towards stinginess and evilness for sake of self greed thingy --> | ||
|
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@@ -1,21 +1,23 @@ | ||
--- | ||
name: Bug Report | ||
about: Report a bug or critical performance issue | ||
title: 'Bug Report: ' | ||
labels: bug | ||
assignees: '' | ||
|
||
--- | ||
|
||
#### Please check for duplicates, similar issues or closed issues with the same problem, as well performing simple troubleshooting steps (such as deleting the export folder if it's an issue with compiling, reinstalling Kade Engine) before submitting an issue. | ||
##### oh also, you should issue from https://github.com/KadeDev/Kade-Engine instead if the issue is mainly from the Kade Engine itself. otherwise, go ahead. (wait, Kade quited? updates only to week7?!??!) | ||
|
||
|
||
### If you are playing a downloaded version of the game, what operating system are you using? | ||
Windows (`x86`), Windows (`x86_64`), Linux, or macOS? Specify below. | ||
|
||
## What version of the game are you using? Look in the bottom left corner of the main menu for FNF version, & top right for KE & LFM version. | ||
|
||
## Have you identified any steps to reproduce the bug? If so, please describe them below. Use images if possible. | ||
|
||
## Please describe your issue. Provide extensive detail and images if possible. | ||
--- | ||
name: Bug Report | ||
about: Report a bug or critical performance issue | ||
title: 'Bug Report: ' | ||
labels: bug | ||
assignees: '' | ||
|
||
--- | ||
|
||
#### Please check for duplicates, similar issues or closed issues with the same problem, as well performing simple troubleshooting steps (such as deleting the export folder if it's an issue with compiling, reinstalling Kade Engine) before submitting an issue. | ||
##### oh also, you should issue from https://github.com/KadeDev/Kade-Engine instead if the issue is mainly from the Kade Engine itself. otherwise, go ahead. (wait, Kade quited? updates only to week7?!??!) | ||
|
||
|
||
### If you are playing a downloaded version of the game, what operating system are you using? | ||
Windows (`x86`), Windows (`x86_64`), Linux, or macOS? Specify below. | ||
|
||
## What version of the game are you using? Look in the bottom left corner of the main menu for FNF version, & top right for KE & LFM version. | ||
|
||
## Please describe your issue. Provide extensive detail and images if possible. | ||
|
||
## Please check the `logs` folder within your game directory, and upload the most recent game logs if you can. | ||
|
||
## Have you identified any steps to reproduce the bug? If so, please describe them below. Use images if possible. |
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