Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Remember last time I said I didn't know how statistics worked? Turns out I really didn't know how statistics works.
This only real "fix" here is that the values in Root needed to be swapped, but the resulting calculation is unreasonable to perform every tick. Now, the values fed into the addiction probability calculation are initialized into a global list on start up, since the variables for each reagent are constant regardless. What this all means gameplay wise is that you're not going to be addicted to alcohol after a single sip unless you get very unlucky, and even then that addiction won't actually cause any visible problems unless you continue to drink.