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Update changelog.
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PhaserEditor2D committed May 29, 2021
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25 changes: 11 additions & 14 deletions CHANGELOG.MD
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## v3.14.0 - May 27, 2021

### Fixed

* Fixed null-pointer on context menu item with no bitmap icon.
* Viewer: fixes scrolls when all sections are collapsed.
* Asset Pack Editor: Add Asset dialog shows all files if the flag is enabled.
* Fixed Get License button from the Unlock Dialog.
* Asset Key property: fixes rendering of animations in the selection dialog.
* Scene Editor: method `removeFromDisplayList()` and `removeFromUpdateList()` is not present in `Phaser.GameObjects.Layer`. Skip it.
* Scene Editor: fixes copy/paste layer objects.
* Scene compiler: fixes "components-awake" event emitting of prefab's children.
* Scene compiler: fixes asset pack file url when a `publicroot` file is present.
* Inspector: fixed the many images viewer.

### Added

* Scene Editor: **Add Component** button opens a dialog. Components are grouped by the container file.
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* Viewer: auto-hide scrollbar.
* Main menu: shows Unofficial Phaser Help Center option.

### Fixes
### Fixed

* Fixed null-pointer on context menu item with no bitmap icon.
* Viewer: fixes scrolls when all sections are collapsed.
* Asset Pack Editor: Add Asset dialog shows all files if the flag is enabled.
* Fixed Get License button from the Unlock Dialog.
* Asset Key property: fixes rendering of animations in the selection dialog.
* Scene Editor: method `removeFromDisplayList()` and `removeFromUpdateList()` is not present in `Phaser.GameObjects.Layer`. Skip it.
* Scene Editor: fixes copy/paste layer objects.
* Scene compiler: fixes "components-awake" event emitting of prefab's children.
* Scene compiler: fixes asset pack file url when a `publicroot` file is present.
* Inspector: fixed the many images viewer.
* [#89](https://github.com/PhaserEditor2D/PhaserEditor2D-v3/issues/89) Scene Editor: remembers last selected objects when opens.
* Menu: items show the negative icon on mouse hover.
* Menu: fixes positioning on buttons and similar elements.
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