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v3.14.0 - May 29, 2021

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@PhaserEditor2D PhaserEditor2D released this 29 May 17:26
· 1255 commits to master since this release

v3.14.0 - May 29, 2021

Added

  • Scene Editor: Add Component button opens a dialog. Components are grouped by the container file.
  • Scene Editor: adds the Settings option in the Scene menu of the context menu.
  • Asset Pack Editor: adds the Blocks property section. It shows an option for displaying all files in the Blocks view.
  • Asset Pack Editor: shows a Settings option in the context menu.
  • Scene Editor: when enable a tool (like the Scale Tool), it asks for unlocking the scale properties of the selected objects. This applies to Rotate Tool, Scale Tool, Origin Tool, and Size Tool.

Updated

  • Viewer: optimize internal structure with paint information. Rendering is now way faster.
  • Viewer: auto-hide scrollbar.
  • Main menu: shows Unofficial Phaser Help Center option.

Fixed

  • Fixed null-pointer on context menu item with no bitmap icon.
  • Viewer: fixes scrolls when all sections are collapsed.
  • Asset Pack Editor: Add Asset dialog shows all files if the flag is enabled.
  • Fixed Get License button from the Unlock Dialog.
  • Asset Key property: fixes rendering of animations in the selection dialog.
  • Scene Editor: method removeFromDisplayList() and removeFromUpdateList() is not present in Phaser.GameObjects.Layer. Skip it.
  • Scene Editor: fixes copy/paste layer objects.
  • Scene compiler: fixes "components-awake" event emitting of prefab's children.
  • Scene compiler: fixes asset pack file url when a publicroot file is present.
  • Inspector: fixed the many images viewer.
  • #89 Scene Editor: remembers last selected objects when opens.
  • Menu: items show the negative icon on mouse hover.
  • Menu: fixes positioning on buttons and similar elements.
  • Menu: fixes color of "checked" icon on mouse hover.