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[New Feature] Aggressive Stance (auto target buildings)
Labeler Action #897: Pull request #1464 edited by Aephiex
December 28, 2024 15:47 12s
December 28, 2024 15:47 12s
[New Feature] Aggressive Stance (auto target buildings)
Labeler Action #896: Pull request #1464 edited by Aephiex
December 28, 2024 15:44 13s
December 28, 2024 15:44 13s
[New Feature] Aggressive Stance (auto target buildings)
Labeler Action #895: Pull request #1464 edited by Aephiex
December 28, 2024 11:22 18s
December 28, 2024 11:22 18s
Fix Ares' InitialPayload for teams spawned by trigger actions
Labeler Action #894: Pull request #1283 edited by chaserli
December 28, 2024 10:29 12s
December 28, 2024 10:29 12s
[General Purpose] New Tracing trajectory
Labeler Action #893: Pull request #1481 edited by CrimRecya
December 28, 2024 09:54 10s
December 28, 2024 09:54 10s
[General Purpose] New Tracing trajectory
Labeler Action #892: Pull request #1481 opened by CrimRecya
December 28, 2024 09:45 10s
December 28, 2024 09:45 10s
[Customized] Customized Vehicle Turret Rotation
Labeler Action #891: Pull request #1480 opened by CrimRecya
December 28, 2024 09:44 10s
December 28, 2024 09:44 10s
[Highly Customized] Building placing and deploying logic enhancement
Labeler Action #890: Pull request #1479 opened by CrimRecya
December 28, 2024 09:42 15s
December 28, 2024 09:42 15s
[Highly Customized] Unit base normal and new placing grids
Labeler Action #889: Pull request #1478 opened by CrimRecya
December 28, 2024 09:40 11s
December 28, 2024 09:40 11s
[Highly Customized] Grey cameo preview and cameo overlays
Labeler Action #888: Pull request #1477 opened by CrimRecya
December 28, 2024 09:37 10s
December 28, 2024 09:37 10s
[Highly Customized] Simplified unloading for miners
Labeler Action #887: Pull request #1476 opened by CrimRecya
December 28, 2024 09:35 15s
December 28, 2024 09:35 15s
[Customized] Fast access vehicle
Labeler Action #886: Pull request #1475 opened by CrimRecya
December 28, 2024 09:34 16s
December 28, 2024 09:34 16s
[Customized] Delay automatic attack on the controlled unit
Labeler Action #885: Pull request #1474 opened by CrimRecya
December 28, 2024 09:33 11s
December 28, 2024 09:33 11s
[Customized] Aggressive attack move mission
Labeler Action #884: Pull request #1473 opened by CrimRecya
December 28, 2024 09:32 14s
December 28, 2024 09:32 14s
[Customized] Avoid weapon fire overflow in the same frame
Labeler Action #883: Pull request #1472 opened by CrimRecya
December 28, 2024 09:31 11s
December 28, 2024 09:31 11s
[Customized] No rearm and reload in EMP or temporal
Labeler Action #882: Pull request #1471 opened by CrimRecya
December 28, 2024 09:30 10s
December 28, 2024 09:30 10s
[Customized] AI base construction modification
Labeler Action #881: Pull request #1470 opened by CrimRecya
December 28, 2024 09:29 17s
December 28, 2024 09:29 17s
[Customized] Extended gattling rate down logic
Labeler Action #880: Pull request #1469 opened by CrimRecya
December 28, 2024 09:28 14s
December 28, 2024 09:28 14s
[Customized] Undeploy building on impact
Labeler Action #879: Pull request #1468 opened by CrimRecya
December 28, 2024 09:26 10s
December 28, 2024 09:26 10s
[Highly Customized] Burst without delay
Labeler Action #878: Pull request #1467 opened by CrimRecya
December 28, 2024 09:25 11s
December 28, 2024 09:25 11s
[Simple Fix] Draw visual effects for airburst weapons
Labeler Action #877: Pull request #1466 opened by CrimRecya
December 28, 2024 09:24 15s
December 28, 2024 09:24 15s
[Vanilla Fix] No turret unit turn to the target when rearming
Labeler Action #876: Pull request #1465 opened by CrimRecya
December 28, 2024 09:23 11s
December 28, 2024 09:23 11s
[New Feature] Aggressive Stance (auto target buildings)
Labeler Action #875: Pull request #1464 edited by Aephiex
December 28, 2024 08:45 15s
December 28, 2024 08:45 15s
[New Feature] Aggressive Stance (auto target buildings)
Labeler Action #874: Pull request #1464 edited by Aephiex
December 28, 2024 08:41 11s
December 28, 2024 08:41 11s
[New Feature] Aggressive Stance (auto target buildings)
Labeler Action #873: Pull request #1464 opened by Aephiex
December 28, 2024 08:40 13s
December 28, 2024 08:40 13s