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Update Total War: Rome II, script cleanup #1184
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Ready for review. |
@@ -13,6 +13,7 @@ new SteamScript() | |||
.appId(214950) | |||
.wineVersion(getLatestStagingVersion) | |||
.wineDistribution("staging") | |||
.environment('{"__GL_THREADED_OPTIMIZATIONS": "1", "LD_PRELOAD" = "libpthread.so.0 libGL.so.1"}') |
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Why is this required now?
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I saw a comment mentioning this.
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Where?
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//N.B. : maybe need "LD_PRELOAD="libpthread.so.0 libGL.so.1" __GL_THREADED_OPTIMIZATIONS=1" for terrain glitches (OpenGL Mode) |
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Mh. I don't feel comfortable adding it in this PR.
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@ImperatorS79 do you think we can add this line to script?
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It would be better if someone could test it IMO.
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@ImperatorS79 can you do it?
Description
fix #1179
What works
Steam and verb installation
What was not tested
The game itself bc I don't have it.
Test
Ready for review
json-align
andeslint
run according to the documentation.