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Update Total War: Rome II, script cleanup #1184

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@Zemogiter Zemogiter commented Jan 5, 2020

Description

fix #1179

What works

Steam and verb installation

What was not tested

The game itself bc I don't have it.

Test

  • Operating system (and linux kernel version): Ubuntu 19.10
  • Hardware (GPU/CPU): GTX 1080 ti, i7-7700K

Ready for review

  • Script tested as a regular phoenicis user and working (if you have a problem -> create as draft and ask for help).
  • json-align and eslint run according to the documentation.
  • Codacy and travis checked.

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Ready for review.

@@ -13,6 +13,7 @@ new SteamScript()
.appId(214950)
.wineVersion(getLatestStagingVersion)
.wineDistribution("staging")
.environment('{"__GL_THREADED_OPTIMIZATIONS": "1", "LD_PRELOAD" = "libpthread.so.0 libGL.so.1"}')
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Why is this required now?

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I saw a comment mentioning this.

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Where?

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//N.B. : maybe need "LD_PRELOAD="libpthread.so.0 libGL.so.1" __GL_THREADED_OPTIMIZATIONS=1" for terrain glitches (OpenGL Mode)

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Mh. I don't feel comfortable adding it in this PR.

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@ImperatorS79 do you think we can add this line to script?

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It would be better if someone could test it IMO.

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@ImperatorS79 can you do it?

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Update "Total War: ROME 2" script
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