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Add outdated warning
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Phyronnaz authored Feb 6, 2023
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# Unreal Engine & MSVC Compile Times Visualizer


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# **This program is outdated**

In recent Unreal Engine versions, you should be able to just set `bPrintToolChainTimingInfo` to true in your BuildConfiguration.xml (see below).

You can then compile Engine\Source\Programs\Windows\CompileTimeAnalyzer and use it to load the .timing files located in your Intermediate folder.

The Compile Score VS extension also works great with Unreal if you want to see how much you're spending including files: https://marketplace.visualstudio.com/items?itemName=RamonViladomat.CompileScore2022

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# Previous Readme

**Note: as this is using a disk visualizer as output, the following convention is used:**

**1MB = 1s | 1B = 1 micro second**
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