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I'm a cookin'
I'm a 3D Modeller and Texture Artist. I work with the Source / Source 2 engine. I also like to dabble with coding in C# nowadays too.
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16:58
- same time - https://www.artstation.com/pixelqubed
- @pixelqubed
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sbox-scenestaging Public
Forked from Facepunch/sbox-scenestagingA staging area for the scene system
C# UpdatedNov 5, 2023 -
source2-substance-tools Public
This is a Substance Designer template for making Source 2 exports simple, quick and easy.
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TF-Source-2 Public
Team Fortress 2 on Source 2 — A gamemode for s&box
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minimal-base Public
A minimal base gamemode for people to derive projects from instead of using the stock one in-game.
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BetterDiscordAddons Public
Forked from zerebos/BetterDiscordAddonsA series of plugins and themes for BetterDiscord.
JavaScript Other UpdatedOct 28, 2021 -