Skip to content

PopcornFX/UnrealEnginePopcornFXExamples

Repository files navigation

Unreal Engine PopcornFX Examples Project

Unreal Engine project to showcase PopcornFX plugin features.

  • PopcornFX: v2.19
  • Unreal Engine: 5.1, 5.2 and 5.3

This example project presents integration features of PopcornFX into Unreal Engine 4 & 5, it does not present the full range of PopcornFX features.

Take a tour in the /Content/ExampleMaps/ levels to explore this project.

The source PopcornFX Project is located in Assets/ExampleEffects/, you can inspect how effects were created in PopcornFX Editor.

If you have any questions, suggestions, or just feed backs, you can use Github Issues !

Setup

This project requires the PopcornFX Plugin for Unreal Engine.

If you are cloning this project from Github

The plugin is already present as a submodule in Plugins/PopcornFX.

Simply run the following to clone this project and the PopcornFX Plugin submodule:

git clone --recursive REPO_URL

If you already cloned the repo, you can run:

git submodule update --init --recursive

If you downloaded a .zip archive from a Github release

The plugin is already present in packaged archives, you simply need to download PopcornFX Runtime SDK for Desktop platforms.

To do so, walk to Plugins/PopcornFX and run Download_SDK_Desktop.bat: once the script completes, you are all set.

If you installed the plugin outside this project

Unreal Engine supports per-project or globally installed plugins. If PopcornFX Plugin for Unreal Engine is already installed, simply remove the Plugins/PopcornFX folder from this project to avoid conflicts.

Note: make sure that your installed PopcornFX Plugin version matches the same version as stated above.

Compiling the project

To launch this project on Windows, Visual studio is required.

There are two ways to launch the project:

  • Double click PopcornFXExamples.uproject. Unreal Engine will prompt you to build the missing modules for PopcornFX, after following instructions, UE Editor will open.
  • Right click PopcornFXExamples.uproject and select Generate project files or Switch Unreal Engine version. This will generate the project files, which you can then open and compile manually.

Note: Although the PopcornFX Plugin for Unreal Engine supports multiple platforms, this project was only tested on Windows.

Quick Links: Documentation and Support

License

See LICENSE.md.