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# Thanks | ||
Thanks to the [Kenta Cho & M-HT](http://www.asahi-net.or.jp/~cs8k-cyu/windows/tf_e.html) for making this game and making it available for free. | ||
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## Controls | ||
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| Button | Action | | ||
|--|--| | ||
|DPAD| Move | | ||
|A| Shoot | | ||
|B| Slow / Pull in| | ||
|x| Pause| | ||
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## Building | ||
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``` | ||
git clone https://github.com/Cebion/tumiki_fighters_pm.git | ||
compile libbulletml in subfolder | ||
sources/buildLinux.sh | ||
``` |
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#!/bin/bash | ||
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XDG_DATA_HOME=${XDG_DATA_HOME:-$HOME/.local/share} | ||
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if [ -d "/opt/system/Tools/PortMaster/" ]; then | ||
controlfolder="/opt/system/Tools/PortMaster" | ||
elif [ -d "/opt/tools/PortMaster/" ]; then | ||
controlfolder="/opt/tools/PortMaster" | ||
elif [ -d "$XDG_DATA_HOME/PortMaster/" ]; then | ||
controlfolder="$XDG_DATA_HOME/PortMaster" | ||
else | ||
controlfolder="/roms/ports/PortMaster" | ||
fi | ||
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source $controlfolder/control.txt | ||
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[ -f "${controlfolder}/mod_${CFW_NAME}.txt" ] && source "${controlfolder}/mod_${CFW_NAME}.txt" | ||
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get_controls | ||
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GAMEDIR=/$directory/ports/tumikifighters | ||
CONFDIR="$GAMEDIR/conf" | ||
BINARY=TUMIKI_Fighters | ||
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> "$GAMEDIR/log.txt" && exec > >(tee "$GAMEDIR/log.txt") 2>&1 | ||
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mkdir -p "$GAMEDIR/conf" | ||
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cd $GAMEDIR | ||
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export LD_LIBRARY_PATH="$GAMEDIR/libs.${DEVICE_ARCH}:$LD_LIBRARY_PATH" | ||
export SDL_GAMECONTROLLERCONFIG="$sdl_controllerconfig" | ||
export TEXTINPUTINTERACTIVE="Y" | ||
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if [ -f "${controlfolder}/libgl_${CFW_NAME}.txt" ]; then | ||
source "${controlfolder}/libgl_${CFW_NAME}.txt" | ||
else | ||
source "${controlfolder}/libgl_default.txt" | ||
fi | ||
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$GPTOKEYB "$BINARY" -c ./$BINARY.gptk & | ||
pm_platform_helper "$GAMEDIR/$BINARY" | ||
./$BINARY | ||
pm_finish |
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<?xml version="1.0" encoding="utf-8"?> | ||
<gameList> | ||
<game> | ||
<path>./TUMIKI Fighters.sh</path> | ||
<name>TUMIKI Fighters</name> | ||
<desc>Tumiki Fighters brings a different twist to the side-scrolling shooter genre. With simple 3D graphics, the player has to control a ship and shoot down the enemies. The player can swoop in and attach the wreckage to its own hull for bonus points and protection from enemy attacks. .</desc> | ||
<releasedate>20040403T000000</releasedate> | ||
<developer>Kenta Cho</developer> | ||
<publisher>Self-Published</publisher> | ||
<genre>Shmup</genre> | ||
<image>./tumikifighters/screenshot.png</image> | ||
</game> | ||
</gameList> |
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{ | ||
"version": 3, | ||
"name": "tumikifighters.zip", | ||
"items": [ | ||
"TUMIKI Fighters.sh", | ||
"tumikifighters" | ||
], | ||
"items_opt": [], | ||
"attr": { | ||
"title": "TUMIKI Fighters", | ||
"porter": [ | ||
"Cebion" | ||
], | ||
"desc": "Tumiki Fighters brings a different twist to the side-scrolling shooter genre. With simple 3D graphics, the player has to control a ship and shoot down the enemies. The player can swoop in and attach the wreckage to its own hull for bonus points and protection from enemy attacks. .", | ||
"desc_md": null, | ||
"inst": "Ready to run!", | ||
"inst_md": null, | ||
"genres": [ | ||
"action", | ||
"arcade" | ||
], | ||
"image": null, | ||
"rtr": true, | ||
"exp": false, | ||
"runtime": null, | ||
"reqs": [], | ||
"arch": [ | ||
"aarch64" | ||
], | ||
"min_glibc": "" | ||
} | ||
} |
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back = esc | ||
start = enter | ||
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a = z | ||
b = x | ||
x = p | ||
y = \" | ||
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l1 = \" | ||
l2 = \" | ||
r1 = \" | ||
r2 = \" | ||
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up = up | ||
down = down | ||
left = left | ||
right = right | ||
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left_analog_up = up | ||
left_analog_down = down | ||
left_analog_left = left | ||
left_analog_right = right | ||
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right_analog_up = \" | ||
right_analog_down = \" | ||
right_analog_left = \" | ||
right_analog_right = \" | ||
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deadzone_mode = scaled_radial | ||
deadzone = 2000 | ||
deadzone_scale = 8 | ||
deadzone_delay = 16 |
18 changes: 18 additions & 0 deletions
18
ports/tumikifighters/tumikifighters/barrage/basic/2way.xml
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<?xml version="1.0" ?> | ||
<!DOCTYPE bulletml SYSTEM "http://www.asahi-net.or.jp/~cs8k-cyu/bulletml/bulletml.dtd"> | ||
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<bulletml type="vertical" | ||
xmlns="http://www.asahi-net.or.jp/~cs8k-cyu/bulletml"> | ||
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<action label="top"> | ||
<fire> | ||
<direction type="relative">-(1-$rank*0.9)*90</direction> | ||
<bullet/> | ||
</fire> | ||
<fire> | ||
<direction type="sequence">(1-$rank*0.9)*180</direction> | ||
<bullet/> | ||
</fire> | ||
</action> | ||
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</bulletml> |
18 changes: 18 additions & 0 deletions
18
ports/tumikifighters/tumikifighters/barrage/basic/2way_wide.xml
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<?xml version="1.0" ?> | ||
<!DOCTYPE bulletml SYSTEM "http://www.asahi-net.or.jp/~cs8k-cyu/bulletml/bulletml.dtd"> | ||
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<bulletml type="vertical" | ||
xmlns="http://www.asahi-net.or.jp/~cs8k-cyu/bulletml"> | ||
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<action label="top"> | ||
<fire> | ||
<direction type="relative">-(1-$rank*0.5)*90</direction> | ||
<bullet/> | ||
</fire> | ||
<fire> | ||
<direction type="sequence">(1-$rank*0.5)*180</direction> | ||
<bullet/> | ||
</fire> | ||
</action> | ||
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</bulletml> |
22 changes: 22 additions & 0 deletions
22
ports/tumikifighters/tumikifighters/barrage/basic/3way.xml
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<?xml version="1.0" ?> | ||
<!DOCTYPE bulletml SYSTEM "http://www.asahi-net.or.jp/~cs8k-cyu/bulletml/bulletml.dtd"> | ||
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<bulletml type="vertical" | ||
xmlns="http://www.asahi-net.or.jp/~cs8k-cyu/bulletml"> | ||
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<action label="top"> | ||
<fire> | ||
<direction type="relative">-(1-$rank*0.9)*90</direction> | ||
<bullet/> | ||
</fire> | ||
<repeat> <times>2</times> | ||
<action> | ||
<fire> | ||
<direction type="sequence">(1-$rank*0.9)*90</direction> | ||
<bullet/> | ||
</fire> | ||
</action> | ||
</repeat> | ||
</action> | ||
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</bulletml> |
22 changes: 22 additions & 0 deletions
22
ports/tumikifighters/tumikifighters/barrage/basic/3way_narrow.xml
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@@ -0,0 +1,22 @@ | ||
<?xml version="1.0" ?> | ||
<!DOCTYPE bulletml SYSTEM "http://www.asahi-net.or.jp/~cs8k-cyu/bulletml/bulletml.dtd"> | ||
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<bulletml type="vertical" | ||
xmlns="http://www.asahi-net.or.jp/~cs8k-cyu/bulletml"> | ||
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<action label="top"> | ||
<fire> | ||
<direction type="relative">-$rank*5</direction> | ||
<bullet/> | ||
</fire> | ||
<repeat> <times>2</times> | ||
<action> | ||
<fire> | ||
<direction type="sequence">$rank*5</direction> | ||
<bullet/> | ||
</fire> | ||
</action> | ||
</repeat> | ||
</action> | ||
|
||
</bulletml> |
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@@ -0,0 +1,14 @@ | ||
<?xml version="1.0" ?> | ||
<!DOCTYPE bulletml SYSTEM "http://www.asahi-net.or.jp/~cs8k-cyu/bulletml/bulletml.dtd"> | ||
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<bulletml type="vertical" | ||
xmlns="http://www.asahi-net.or.jp/~cs8k-cyu/bulletml"> | ||
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<action label="top"> | ||
<fire> | ||
<speed type="relative">0</speed> | ||
<bullet/> | ||
</fire> | ||
</action> | ||
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||
</bulletml> |
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@@ -0,0 +1,23 @@ | ||
<?xml version="1.0" ?> | ||
<!DOCTYPE bulletml SYSTEM "http://www.asahi-net.or.jp/~cs8k-cyu/bulletml/bulletml.dtd"> | ||
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<bulletml type="vertical" | ||
xmlns="http://www.asahi-net.or.jp/~cs8k-cyu/bulletml"> | ||
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<action label="top"> | ||
<changeSpeed> | ||
<speed>0.1</speed> | ||
<term>1</term> | ||
</changeSpeed> | ||
<repeat> <times>1+$rank*9.9</times> | ||
<action> | ||
<fire> | ||
<direction type="relative">0</direction> | ||
<bullet/> | ||
</fire> | ||
<wait>8</wait> | ||
</action> | ||
</repeat> | ||
</action> | ||
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</bulletml> |
23 changes: 23 additions & 0 deletions
23
ports/tumikifighters/tumikifighters/barrage/basic/bar_accel.xml
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<?xml version="1.0" ?> | ||
<!DOCTYPE bulletml SYSTEM "http://www.asahi-net.or.jp/~cs8k-cyu/bulletml/bulletml.dtd"> | ||
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<bulletml type="vertical" | ||
xmlns="http://www.asahi-net.or.jp/~cs8k-cyu/bulletml"> | ||
|
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<action label="top"> | ||
<fire> | ||
<direction type="relative">0</direction> | ||
<bullet/> | ||
</fire> | ||
<repeat><times>1+$rank*9.9</times> | ||
<action> | ||
<fire> | ||
<direction type="relative">0</direction> | ||
<speed type="sequence">0.1+$rank*0.05</speed> | ||
<bullet/> | ||
</fire> | ||
</action> | ||
</repeat> | ||
</action> | ||
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</bulletml> |
23 changes: 23 additions & 0 deletions
23
ports/tumikifighters/tumikifighters/barrage/basic/bar_accel_weak.xml
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@@ -0,0 +1,23 @@ | ||
<?xml version="1.0" ?> | ||
<!DOCTYPE bulletml SYSTEM "http://www.asahi-net.or.jp/~cs8k-cyu/bulletml/bulletml.dtd"> | ||
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<bulletml type="vertical" | ||
xmlns="http://www.asahi-net.or.jp/~cs8k-cyu/bulletml"> | ||
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<action label="top"> | ||
<fire> | ||
<direction type="relative">0</direction> | ||
<bullet/> | ||
</fire> | ||
<repeat><times>1+$rank*4.9</times> | ||
<action> | ||
<fire> | ||
<direction type="relative">0</direction> | ||
<speed type="sequence">0.2+$rank*0.1</speed> | ||
<bullet/> | ||
</fire> | ||
</action> | ||
</repeat> | ||
</action> | ||
|
||
</bulletml> |
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<?xml version="1.0" ?> | ||
<!DOCTYPE bulletml SYSTEM "http://www.asahi-net.or.jp/~cs8k-cyu/bulletml/bulletml.dtd"> | ||
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<bulletml type="vertical" | ||
xmlns="http://www.asahi-net.or.jp/~cs8k-cyu/bulletml"> | ||
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<action label="top"> | ||
<fire> | ||
<direction type="relative">0</direction> | ||
<bullet/> | ||
</fire> | ||
<repeat> <times>$rank*9.9+1</times> | ||
<action> | ||
<fire> | ||
<direction type="sequence">2</direction> | ||
<bullet/> | ||
</fire> | ||
</action> | ||
</repeat> | ||
<fire> | ||
<direction type="relative">-2</direction> | ||
<bullet/> | ||
</fire> | ||
<repeat> <times>$rank*9.9</times> | ||
<action> | ||
<fire> | ||
<direction type="sequence">-2</direction> | ||
<bullet/> | ||
</fire> | ||
</action> | ||
</repeat> | ||
</action> | ||
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</bulletml> |
34 changes: 34 additions & 0 deletions
34
ports/tumikifighters/tumikifighters/barrage/basic/fan_weak.xml
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---|---|---|
@@ -0,0 +1,34 @@ | ||
<?xml version="1.0" ?> | ||
<!DOCTYPE bulletml SYSTEM "http://www.asahi-net.or.jp/~cs8k-cyu/bulletml/bulletml.dtd"> | ||
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<bulletml type="vertical" | ||
xmlns="http://www.asahi-net.or.jp/~cs8k-cyu/bulletml"> | ||
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<action label="top"> | ||
<fire> | ||
<direction type="relative">0</direction> | ||
<bullet/> | ||
</fire> | ||
<repeat> <times>$rank*3.5+1</times> | ||
<action> | ||
<fire> | ||
<direction type="sequence">2</direction> | ||
<bullet/> | ||
</fire> | ||
</action> | ||
</repeat> | ||
<fire> | ||
<direction type="relative">-2</direction> | ||
<bullet/> | ||
</fire> | ||
<repeat> <times>$rank*3.5</times> | ||
<action> | ||
<fire> | ||
<direction type="sequence">-2</direction> | ||
<bullet/> | ||
</fire> | ||
</action> | ||
</repeat> | ||
</action> | ||
|
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</bulletml> |
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