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Merge pull request #108 from monkeyx-net/shippy
New Port: Shippy
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## Notes | ||
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The Earth is under attack. The only trained pilots, Sora and Fumiko, race to defeat the invaders. The experimental ships are Earth only hope. | ||
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Can play in one or two player mode. | ||
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Thanks to [Dulsi](https://identicalsoftware.com/) for releasing this game. | ||
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[Source code]( https://github.com/dulsi/shippy1984) | ||
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## Controls | ||
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| Button | Action | | ||
|--|--| | ||
|UP|Up| | ||
|DOWN|Down| | ||
|LEFT|Left| | ||
|RIGHT|Right| | ||
|X|Fire| | ||
|Y|Fire| | ||
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|
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#!/bin/bash | ||
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if [ -d "/opt/system/Tools/PortMaster/" ]; then | ||
controlfolder="/opt/system/Tools/PortMaster" | ||
elif [ -d "/opt/tools/PortMaster/" ]; then | ||
controlfolder="/opt/tools/PortMaster" | ||
else | ||
controlfolder="/roms/ports/PortMaster" | ||
fi | ||
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source $controlfolder/control.txt | ||
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get_controls | ||
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GAMEDIR=/$directory/ports/shippy | ||
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exec > >(tee "$GAMEDIR/log.txt") 2>&1 | ||
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$ESUDO rm -rf /storage/.local/share/shippy | ||
ln -sfv /$directory/ports/shippy /storage/.local/share/shippy | ||
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cd $GAMEDIR | ||
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$ESUDO chmod 666 /dev/uinput | ||
$GPTOKEYB "shippy" -c shippy.gptk & | ||
SDL_GAMECONTROLLERCONFIG="$sdl_controllerconfig" ./shippy | ||
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$ESUDO kill -9 $(pidof gptokeyb) | ||
$ESUDO systemctl restart oga_events & | ||
printf "\033c" > /dev/tty0 |
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{ | ||
"version": 2, | ||
"name": "shippy.zip", | ||
"items": [ | ||
"Shippy.sh", | ||
"shippy" | ||
], | ||
"items_opt": [], | ||
"attr": { | ||
"title": "Shippy", | ||
"porter": [ | ||
"monkeyx.net" | ||
], | ||
"desc": "The Earth is under attack. The only trained pilots, Sora and Fumiko, race to defeat the invaders. The experimental ships are Earth only hope.", | ||
"inst": "Can play in one or two player mode", | ||
"genres": [ | ||
"arcade" | ||
], | ||
"image": null, | ||
"rtr": true, | ||
"exp": false, | ||
"runtime": null, | ||
"reqs": [] | ||
} | ||
} |
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3 | ||
3 | ||
0 | ||
We're being invaded. | ||
1 | ||
Are you sure? | ||
1 | ||
It looks more like they are dancing. | ||
3 | ||
0 | ||
Why go back and forth? | ||
1 | ||
It's their tunes. | ||
1 | ||
They move with the rhythm of the beat. | ||
3 | ||
0 | ||
More invaders from space? | ||
1 | ||
How about space invaders? | ||
0 | ||
Not that name for... reasons. | ||
3 | ||
2 | ||
1 | ||
The ejection capsule works. | ||
0 | ||
Let's try not to test it again. | ||
3 | ||
0 | ||
We sure have a lot of spare ships. | ||
1 | ||
We could crash them into the enemy. | ||
0 | ||
No. | ||
2 | ||
0 | ||
Well that didn't work. | ||
1 | ||
I suggest we don't do that again. | ||
2 | ||
2 | ||
2 | ||
Sora you have failed. Earth is mine. | ||
0 | ||
MOTHER? You're behind the invasion? | ||
3 | ||
0 | ||
All of our ships are destroyed. | ||
1 | ||
Attach weapons to the escape pods? | ||
0 | ||
Get the duct tape. |
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{ | ||
"shortname": "shippy", | ||
"name": "Shippy 1984", | ||
"image": "gamerzilla/shippy1984.png", | ||
"version": "1", | ||
"trophy": [ | ||
{ | ||
"trophy_name": "Marksman", | ||
"trophy_desc": "Get 100% acurracy on a level.", | ||
"max_progress": "0", | ||
"trueimage": "gamerzilla/marksman1.png", | ||
"falseimage": "gamerzilla/notachieved.png" | ||
}, | ||
{ | ||
"trophy_name": "Chicken", | ||
"trophy_desc": "Do not shoot for three levels.", | ||
"max_progress": "0", | ||
"trueimage": "gamerzilla/chicken1.png", | ||
"falseimage": "gamerzilla/notachieved.png" | ||
}, | ||
{ | ||
"trophy_name": "Expert Pilot", | ||
"trophy_desc": "Defeat level 10.", | ||
"max_progress": "0", | ||
"trueimage": "gamerzilla/level10.png", | ||
"falseimage": "gamerzilla/notachieved.png" | ||
}, | ||
{ | ||
"trophy_name": "Master Pilot", | ||
"trophy_desc": "Defeat level 20.", | ||
"max_progress": "0", | ||
"trueimage": "gamerzilla/level20.png", | ||
"falseimage": "gamerzilla/notachieved.png" | ||
} | ||
] | ||
} |
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back = esc | ||
start = leftctrl | ||
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a = q | ||
b = q | ||
x = leftctrl | ||
y = leftctrl | ||
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l1 = 1 | ||
l2 = 2 | ||
r1 = s | ||
r2 = \" | ||
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up = up | ||
down = down | ||
left = left | ||
right = right | ||
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left_analog_up = up | ||
left_analog_down = down | ||
left_analog_left = left | ||
left_analog_right = right | ||
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right_analog_up = r | ||
right_analog_down = f | ||
right_analog_left = d | ||
right_analog_right = g |
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RAB 14 250000 | ||
SCM 12 240000 | ||
BDH 11 230000 | ||
JRP 9 200000 | ||
JDE 8 175000 | ||
BJM 8 150000 | ||
RML 7 125000 | ||
JDW 7 100000 | ||
NPC 4 75000 | ||
CDC 4 65000 | ||
OMG 4 60000 | ||
BMB 4 55000 | ||
EJP 4 50000 | ||
SCB 1 40000 |
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